251,008 Commits over 3,959 Days - 2.64cph!

60 Days Ago
Clean out old textures
60 Days Ago
Merge from main
60 Days Ago
Revert all cockpit prefabs to their version from main Reapply socket change
60 Days Ago
Some exceptions to help diagnose issue
60 Days Ago
Remove SCENEOBJECTTYPEFLAG_IS_PROCEDURAL - it does nothing
60 Days Ago
more wip
60 Days Ago
Underwater visibility increase.
60 Days Ago
merge from queue_improvements
60 Days Ago
merge from analytics_rcon_improvements
60 Days Ago
Fix lock typo
60 Days Ago
Cleanup obstacle components
60 Days Ago
Fix compile errors on client
60 Days Ago
merge from analytics_identity_mgmt
60 Days Ago
Integrate heightfield building into the tile cache Refactor NavMesh class structure Improve navmesh initialization Remove dead code Fix tiny memory leak
60 Days Ago
Dropped gun test Cleanup
60 Days Ago
Cleaned up old tests
60 Days Ago
Added unloadweapons command
60 Days Ago
First pass of gun tests: deploy, aim, reload, fire, examine
60 Days Ago
Fix validaiton error in old AO where we were writing normals when never bound Execute procedural layers ( managed hooks ) before threaded action to set up geometry, this fixes race condition in viewattributes from hooks Previously FrameAttributes/ViewAttributes were working to pass to the rest of the pipeline merely because of a race condition and would break down in low framerates and wouldn't actually pass changed view attributes to those partitions in the correct order ( https://i.imgur.com/fW4VPVJ.mp4 ), this does it properly
60 Days Ago
Remove legacy PackageFindResult Filter exclusive tags properly Find returns a property list Show property tags on browse pages
60 Days Ago
WIP
60 Days Ago
Fix anim montage generation not properly ignoring locomotion anims
60 Days Ago
SimpleBuildingBlock upgrading wip
2 Months Ago
Add debug commands for visualizing NPC acceleration, deceleration and gait
2 Months Ago
Rename CNavMeshCachedData -> CNavMeshHeightFieldData
2 Months Ago
Fix wolves suddenly stoppinng when fleeing
2 Months Ago
More resilient native memory pooling
2 Months Ago
Fix wolves that keep eating or chilling while their pack members are fighting nearby
2 Months Ago
Cleanup player tokens Remove unused find pages Add PackageTypeTagDefinition Add <Modal> component Add package type tag editor Expose property tags in the package editor
2 Months Ago
- Fixed SlotMachine analytics not including multiplier - Better error reporting on analytics bulk uploading - Fixed a memory leak in analytics when creating the upload client failed - Added ability to specify a file to load convars from in the editor GameSetup
2 Months Ago
Mere from peacekeeper_turret_hostile_warning_ui
2 Months Ago
2 Months Ago
Merge from main
2 Months Ago
Double the warning radius, only show turret marker if hostile.
2 Months Ago
Remove unused table Cleanup old game sessions Fix session update logic Fix first login metric
2 Months Ago
Leaderboard backup, run #15629
2 Months Ago
Simplify mirror component, use fixed render target size to show that we can
2 Months Ago
Add CameraComponent.CustomSize to override aspect ratio. When rendering to a render target, sometimes you want the aspect of the screen and not the texture Add CameraComponent.ProjectionMatrix Add CameraComponent.CalculateObliqueMatrix to clip projection with a worldspace clip-plane
2 Months Ago
Delete view_shared, move CViewSetup to camerarenderer and start removing unused junk from it
2 Months Ago
Added NotifyLOD to car radio so it turns off based on distance
2 Months Ago
Stop "active sound handle count" spam
2 Months Ago
Fixed incorrect audio mixer group on sound source Fixed missing static sound player Rotate temp art
2 Months Ago
merge from qol_variable_zoom_scope -> main
2 Months Ago
▍▇▊ ▅▍▋▆█▅▅ ▄█ ▌▅█▅▄▄ ▍▉▅▋ ▇█ ▇▉▅█▅ ▉▆▇▌▄▇'▋ ▅▊▅▊▅▉ - ▋█▊▅█ [▆▊▆█▉▅▄▋▅] ▄▆ ▌▇▊ - ▋▆▉▍▋▉▌ ▌▊▍▇▍▇█▉▄.▌▌▅▅ ▌▋ ▍▄▊▆▌▆ ▅▊▍▌▋▄ ▇▇ ▅▉▍▉▉█ (▍▆ ▅▊▋▊▅->▅▆█->▊▆▋▍▆█ ▆█▋▉▋ ▄▄█▅)
2 Months Ago
Organisation -> Organization where necessary Resolves Facepunch/sbox-issues#6822
2 Months Ago
merge from main -> aux3
2 Months Ago
merge from qol_variable_zoom_scope -> main
2 Months Ago
Support drag data for GameObjectControlWidget, resolves Facepunch/sbox-issues#6998 https://files.facepunch.com/tony/1b2311b1/sbox-dev_xLjcpe9xed.mp4
2 Months Ago
Set 'pageup` as default for zoom increase & `pagedown` for zoom decrease - if you are a power user feel free to move to mouse buttons
2 Months Ago
Fixed NRE when trying to delete non-asset files, resolves Facepunch/sbox-issues#7002