251,045 Commits over 3,959 Days - 2.64cph!

3 Months Ago
Water shader supports foam tint and emissive
3 Months Ago
merge from save_260
3 Months Ago
Cave med hard S2P
3 Months Ago
manifest
3 Months Ago
S2P Lighthouse and cave small med - resolves rock_formation_huge_c, bigger than huge
3 Months Ago
Fix default for switch cases
3 Months Ago
3 Months Ago
Convert mixing table UI to use pooling. Misc performance improvements.
3 Months Ago
Remove hardcoded speed values
3 Months Ago
subtracting t1smg
3 Months Ago
HelpUrl for PlayerController HelpUrl adds (?) button to component header, fixed component header rebuilding multiple times
3 Months Ago
Fix hobo barrel and witch cauldron not scaring wolves when they are lit
3 Months Ago
Switch node tweaks, fix ArrayValueModel
3 Months Ago
3 Months Ago
merge from latest media projects as plastic auto selected an earlier changest
3 Months Ago
T1 SMG cinematic files
3 Months Ago
Burlap gloves viewmodel uses correct material
3 Months Ago
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3 Months Ago
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3 Months Ago
Use [FontName] for TextRendering.Scope, resolves Facepunch/sbox-issues#6752 https://files.facepunch.com/tony/1b3111b1/sbox-dev_VBbuYDiPZN.png
3 Months Ago
Player insight charts use new daily data
3 Months Ago
Merge from main
3 Months Ago
material meta files
3 Months Ago
Compile fix
3 Months Ago
merge from save_260 - Staging wipe
3 Months Ago
network++ save++
3 Months Ago
merge from t1smg - WIP
3 Months Ago
merge from io_research_table
3 Months Ago
merge from main, stomping radtown_1 changes from main
3 Months Ago
Maintain daily package stats
3 Months Ago
hp info bar, change dash bar layout, etc simplify nametag homing and pierce interaction planner perk mystery box
3 Months Ago
Leaderboard backup, run #15053
3 Months Ago
Stop fizzle smoke wisp from sometimes RNG clipping through walls.
3 Months Ago
Fix for FizzleEffect being hardcoded on DudExplosives
3 Months Ago
Merge from gesturepack
3 Months Ago
Added the option for gestures to not get cancelled via LMB/RMB Enabled on RPS
3 Months Ago
Merge from shields
3 Months Ago
Animator fixes
3 Months Ago
Satchel polish/debug. LOD distances, FX orientation translation.
3 Months Ago
Fix shield viewmodel getting culled when offscreen Fixed blocking state getting reset every tick Cleanup
3 Months Ago
Clothing Updates
3 Months Ago
C4 polish: Lighting & light texture improvements. FX orientation polish.
3 Months Ago
Show damage protection % when inspecting shields in the inventory Set some starting values per shield for testing
3 Months Ago
Added indicators to the item information panel if a wepaon is compatible with shields
3 Months Ago
Added description to RPS gesture
3 Months Ago
Detect root motion state on a clip and lookup the appropriate curves when applying model position/rotation
3 Months Ago
Clothing Updates
3 Months Ago
Parent merge
3 Months Ago
Apply mask when loading a pose from file
3 Months Ago
Fixed fingers not updating due to curve namings