142,973 Commits over 4,383 Days - 1.36cph!

9 Months Ago
adjusted projectile ray generation jobs to not break initial HitTest setup into multiple jobs, ReadOnly jobs on the same TransformAccessArray seems to behave as if they cannot run in parallel to eachother (via combined dependencies) despite only require read access so Unity must be controlling this
9 Months Ago
added ScheduleParallel extension functions to handle sensible batch sizes automatically, this assumes that a reasonable batch size (64) is required before scheduling overhead beats any gains made with parallelism - if this isn't the case, such as for longrunning complex jobs working on a small number of items then you should control the batch size yourself
9 Months Ago
inventory scroll bar fix for the 84th time
9 Months Ago
Clean up the homepage, and header navigation
9 Months Ago
Update frontier pack
9 Months Ago
update abyss pack items
9 Months Ago
merge from nametag_clipping_fix
9 Months Ago
Merge from fishing_village_a_door_fix
9 Months Ago
Marked the red door leading into the vehicle purchase building at fishing village a always openable, previously was blocked on servers first boot and would be openable after server restart
Rin
9 Months Ago
Added Rocks, cliffs, iceberg Enabled some craggy items
9 Months Ago
Merge from NormalizedTapeUsed_nre
9 Months Ago
Fixed possible NRE when recording a cassette (NormalizedTapeUsed)
9 Months Ago
Merge from project_generation
9 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
9 Months Ago
Fix prefabs in asset scenes having the full path as their name (some code depends on it just being the filename)
9 Months Ago
Push editor script
9 Months Ago
Merge from main
Rin
9 Months Ago
Road collliders Painted road and roadside Bakes
9 Months Ago
Merge from digestion_tea_sync
9 Months Ago
Player modifiers now respect time scale Fixed a typo in Protobuf.Modifier Player modifiers now tick with a double instead of a float, should be more reliable on long server uptimes
9 Months Ago
Add editor for SH Baker, restructure for AO options, clean up redundant code, add SHDO debug option and intensity slider for foliage material, use a fixed distance and take min shadow for shadow fade/blending, use transmission channel bits for SHDO instead of AO channel.
9 Months Ago
Fix assertion failure in TerrainCollisionTrigger.OnDisable
Rin
9 Months Ago
Ring road progress
10 Months Ago
Fix NRE in ESPCanvas.Update on disconnect
10 Months Ago
Fix monument (world) prefabs missing after disconnect and reconnect
Rin
10 Months Ago
Terrain painting progress
10 Months Ago
Merge from hardore_refresh
10 Months Ago
Fixed loot spawns not properly getting filtered by game mode restrictions
10 Months Ago
Compile fix
10 Months Ago
Settings: - Fixed dropdown not closeable - Fixed some missing loc - Reset scroll when switching tabs - Dropdowns now show the selected item
10 Months Ago
Box lighting setup/prefab.
10 Months Ago
Apply crafting cost multipliers to mixing/cooking benches
10 Months Ago
Fixed gesture wheel locked pack store button not redirecting to the store
10 Months Ago
Steam inventory legacy wall redirect Mask fixes
10 Months Ago
Removed optimized loading option (removed on main)
10 Months Ago
Fixed cart button animations going crazy when searching for a store item added to your cart
10 Months Ago
Store takeover property drawer
10 Months Ago
Store general grid tweaks and fixes
Rin
10 Months Ago
Stole ring rail (Temporary) and static car lift from BillBTestMap
10 Months Ago
Fixed squished images on server browser modal Extra logs to try and find that build error (escape capture)
10 Months Ago
Try and fix the quit modal
10 Months Ago
FlexGrid fixes and cleanup Updated general and limited store tab grids
10 Months Ago
Merge from main
10 Months Ago
Fix for bear pie timing not being sync with other teas
Rin
10 Months Ago
More terrain progress
10 Months Ago
Remove scenes and remapped spawners created by the SceneToScene system
10 Months Ago
localise clear filters
10 Months Ago
Stop devlog tag showing the patch date on the homescreen
10 Months Ago
Localised the quit modal
10 Months Ago
Fixed modded catgegory not working properly