192,885 Commits over 4,049 Days - 1.98cph!

25 Days Ago
Do not spawn deployable corpse when destroyed by its owner
25 Days Ago
main -> holstered_arrow_fix
25 Days Ago
Blowpipe and darts icon settings.
25 Days Ago
Delete now unused placeholder venom icon
25 Days Ago
Fix spelling of "Incapacitate" in snake venom item description.
25 Days Ago
manifest
25 Days Ago
Add missing called to base.OnDied in WildlifeHazard
25 Days Ago
included gemstone material setup
25 Days Ago
4k textures and material for discord trophy
25 Days Ago
Won the battle against the rogue square
25 Days Ago
Updating names
25 Days Ago
merge from main
25 Days Ago
more tuning and correcting velocity adjustment
25 Days Ago
merge from DTrophy
25 Days Ago
updated placement volumes - fixes invalid palcements manifest
25 Days Ago
merge from main
25 Days Ago
discord trophy tweaks to texture sizes and mesh scale
25 Days Ago
set locker max texture size in workshop to 2048 up from 1024
25 Days Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
25 Days Ago
merge from 3p revolver fix
25 Days Ago
merge from TwitchRivalsFlag_BoneRename
25 Days Ago
backup for branch hop
25 Days Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.
25 Days Ago
New vine swinging test procedural map Fixed broken tree swinging prefab, move to autospawn folder Removed the population bsaed vine tree spawn process Set up a PlaceDecorUniform pass for jungle swinging trees
25 Days Ago
Protobuf
25 Days Ago
Merge from vines
25 Days Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
25 Days Ago
Merge from parent
25 Days Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
25 Days Ago
Hooked up stump mesh
25 Days Ago
Protobuf
25 Days Ago
Merge from main
25 Days Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
25 Days Ago
Protobuf update
25 Days Ago
Merge from mipmap_gen_fix
25 Days Ago
Merge from main
25 Days Ago
Added panther to large hunting trophy Snake hunting trophy fixes
25 Days Ago
Merge from mipmap_gen_fix
25 Days Ago
Merge from main
25 Days Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
25 Days Ago
Transferred lods to outbreak sprayer entity
25 Days Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
25 Days Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
25 Days Ago
Fixed exception when reskinning snowmobile
25 Days Ago
Transferred backpack lods Deleted some unused files
26 Days Ago
merge frpm workshop__normal_and_compression_fix
26 Days Ago
merge from workshop_qol
26 Days Ago
added specgloss for miner's hat and converted materials to specgloss. also set up emissive on miner hat main material for when we fix the entity flag toggle instead of switching material
26 Days Ago
merge from largewoodbox_transparency
26 Days Ago
merge from woodenbox_uvs