240,659 Commits over 3,867 Days - 2.59cph!

11 Months Ago
Added mirror far clip plane / cull bounds with max 25m (by default) and distance fog to hide distance cutoff
11 Months Ago
Item creation tweaks
11 Months Ago
Material blend preview cube
11 Months Ago
Variable validation fixes
11 Months Ago
Prevented mirrors from being placed over one another
11 Months Ago
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11 Months Ago
VR anchor component Tracked pose component cleanup
11 Months Ago
Disable HL2's sneak attack code for non hostile NPCs Also disable sneak attacks when ignore players is set, or ai is disabled Make duplicator actually spawn the correct NPC It was spawning them by entity class, luckily all of the base ones are present in the "NPC" list, now it spawns them by their actual original name in the "NPC" list.
11 Months Ago
prepatch codegen and phrases checks
11 Months Ago
Chair now responds to rocket launchers
11 Months Ago
More tests/wip
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Storage Barrel tradeoffs - updated volumes, cannot be locked, slightly higher crafting cost
11 Months Ago
Fix can't run sandbox.engine console commands from in game console
11 Months Ago
Named pipes 😊🔫
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Refactor
11 Months Ago
Handshake framework Refactor
11 Months Ago
Leaderboard backup, run #7085
11 Months Ago
Fixed help widgets not showing images/video
11 Months Ago
Merge main -> experimental
11 Months Ago
Better ramp collider into HAB
11 Months Ago
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11 Months Ago
Merge main -> HABDoor
11 Months Ago
Merge main -> experimental
11 Months Ago
Adjusted HAB step height with the new colliders so it's easy to walk on
11 Months Ago
Merge main -> experimental
11 Months Ago
HAB weighs 4x as much, but forces adjusted to match so speed is the same. Reduces the weight effect from dropped items
11 Months Ago
Fixed mirrors not working in demos
11 Months Ago
Merge main -> experimental
11 Months Ago
Fixed deflated balloon being hidden by default on the prefab
11 Months Ago
Merge main -> experimental
11 Months Ago
Merge MoreDroppedItemFixes -> main
11 Months Ago
- Redid all detailed colliders on hot air balloon, from awkward convex meshes to more reliable primitives - Fixed HAB client not having any real colliders, only the Prevent Movement volumes
11 Months Ago
Physics Debris now colliders with Prevent Movement layer
11 Months Ago
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11 Months Ago
Merge main -> MoreDroppedItemFixes
11 Months Ago
Fix VR stereo camera positioning
11 Months Ago
Update flags Fix a bunch of TrackedPoseComponent blunders, add tests for left/right hands
11 Months Ago
Fix fish trophy remembering incorret animation state when pooled
11 Months Ago
vm legacy bow - base rig and anim file
11 Months Ago
Merge latest Valve rendersystemvulkan & rendersystembase changes Primarily this is switching to use VMA, but also dozens of major and minor fixes and general upstream parity with our own changes distinct and clear.
11 Months Ago
HelpModal & HelpModal.Widget like the Figma mockup.
11 Months Ago
Fixed rocking chair audio not working for non local players
11 Months Ago
Update renderstate
11 Months Ago
Updated colliders on the two rocking chair variants, including the metal parts
11 Months Ago
Full convex collider set for rocking chair
11 Months Ago
Fixed rocking chair skins referencing the wrong item (itemname field needs to reference the base itemname, not the skin itemname) Fixed rocking chair skins with wrong display name tokens (skin name should share same token and english value as the base item) Fixed both rocking chair skins missing their IsRedirectOf field Mark base rocking chair as craftable, mark teal chair as not user craftable (as it's a skin)