240,657 Commits over 3,867 Days - 2.59cph!

11 Months Ago
Loose Jumper reskins - Football Goalie Jumper
11 Months Ago
Don't destroy PVS if it's also used in another SceneWorld
11 Months Ago
Render Tool ~ Added check to ensure sky instance exists before applying scene preview Removed labels to give more space to GameObject list Prevent game objects from being selected without a main camera Added option to pull in disabled objects to cache
11 Months Ago
Nah that wasn't it + it already does this further down
11 Months Ago
Fix crash when clearing SceneMap worlds, we were setting PVS to nullptr instead of the default pvs
11 Months Ago
Re-add vendor info to TrackedDevice for `vr_info` debug command
11 Months Ago
lr300 override controller updates
11 Months Ago
Add custom icons for tree nodes in some spawnmenu categories (#2001) * Added list for sent category custom icons in spawnmenu * Added list for npc category custom icons in spawnmenu * Added list for vehicle category custom icons in spawnmenu * Added list for weapon category custom icons in spawnmenu
11 Months Ago
Scene serialize/deserialize Network instance launcher Added SceneNetworkSystem Create networking.scene
11 Months Ago
VR input system supports device roles (i.e. left hand, right elbow, waist, chest), uses newer IVRInput system (paths etc.)
11 Months Ago
Add GameNetworkSystem Snapshot transport
11 Months Ago
Update plywood_trim_01_color.tga plywood trim update
11 Months Ago
▄▇▇▋▇▉ ▅▇▆▄ ▌▊▌▄ ▄▌▇▅▉█ ▌▊▍▅
11 Months Ago
Add CanCreateUndo hook (#1685)
11 Months Ago
Assembly transfer
11 Months Ago
Fixed wanted poster description.
11 Months Ago
Add SceneParticles.SetNamedValue( string name, Vector3 value )
11 Months Ago
Make it easier to click on addons in the Addons list (#2018) * Click to check * Add listener only to the Description Remove extra spacing Add removed spacing * Move click handler to the workshopicon
11 Months Ago
cherrypicking 89480 - Mirrors removed from decor DLC due to performance concerns
11 Months Ago
Mirrors removed from decor DLC due to performance concerns
11 Months Ago
Update shader build github workflow
11 Months Ago
Fixed broken cardboard boxes in the second tunnel entrance
11 Months Ago
Fix out of bounds write in tiled_light_builder_cs causing nasty undefined behaviour Tiled lighting branches properly, ideally this should be matured enough to not need to be toggled as it's vital to high perf
11 Months Ago
ComponentTypeSelector: add "New (x) Component..." option that creates component from query
11 Months Ago
ByteStream tweaks Put unit test project downloads in .source2 Application.IsUnitTest is true during unit tests Basic, unoptimized message splitting Reduce steam networking debug output Collect game assemblies on join
11 Months Ago
merge from main
11 Months Ago
Old envmap code Fix cubemaps always using 1 extra cubemap they shouldn't be (need shader rebuild) Before: https://files.facepunch.com/matt/1b0211b1/sbox_ZJY2zoiVoF.png After: https://files.facepunch.com/matt/1b0211b1/sbox_Gvuv88s1oY.png convolve_environment_map.shader - optimized compile + vk shader
11 Months Ago
fear gaze upgrade fear armor change freeze armor change
11 Months Ago
merge from main
11 Months Ago
Handshake reduce
11 Months Ago
merge from main RC
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Revert "Clamp panel scroll so you can't hyperscroll into oblivion" This reverts commit ae00da50dc4754cfcae051e09e621346f06c8343. This broke inversed axis scrolling, incorrect fix
11 Months Ago
Gather required packages & menu packages from server's game
11 Months Ago
Whitespace collapses by default & switch white-space to enum
11 Months Ago
Leaderboard backup, run #7109
11 Months Ago
Merge from main
11 Months Ago
Removed custom modal help UI editor Can now have tutorial modal prompts with less than 3 stages
11 Months Ago
Add button to spawn group to convert all child entities to spawn points, used this to convert the remaining static tutorial prefabs into spawn groups
11 Months Ago
Possible hack to make weather.ocean_scale 0 during tutorial to stop excessive wave heights
11 Months Ago
Unsaved
11 Months Ago
Hand model offset
11 Months Ago
Submit a VRTextureWithPose_t to compositor
11 Months Ago
Merge main -> RagdollsOnVehicles2
11 Months Ago
Fixed water pistol viewmodel sometimes not playing it's fire animation Fixed LiquidWeapon class using string based invokes and switched animator string based parameter lookups to hashes
11 Months Ago
Fixed soft fade hiding some particles reflecting on mirror (e.g. smoke grenade)
11 Months Ago
Cine materials backup
11 Months Ago
Fixed reverse fresnel opacity hiding some particles reflecting on mirror
11 Months Ago
List all skins as unique vending machine items
11 Months Ago
Update medium mirror description