240,704 Commits over 3,867 Days - 2.59cph!

11 Months Ago
Added rail topology to train tunnels entrance
11 Months Ago
Spawn tweak
11 Months Ago
Merge from main -> ammo_count_in_chests
11 Months Ago
Add radiation to oil rig to prevent players camping and preventing crate from respawning Add `oilrig_radiation_amount_scale` and `oilrig_radiation_time_scale` to scale the delay and amount of rads Add `oil_rig_radiation` entity that controls the radiation and listens for crate hacking & puzzle reset S2P both oil rigs Codegen PLACEHOLDER VALUES: - starts 45min after crate starts being hacked - ramps up to 100 rads over 5 minutes
11 Months Ago
railrod planter icon, rebuilt manifest
11 Months Ago
Fixed SendModifications memory leak (#20)
11 Months Ago
Serialize / insert from serialized node / link subsets
11 Months Ago
11 Months Ago
Added nameplate to huntingtrophylarge
11 Months Ago
Dispatch submit func from scenesystem Un-delete SetSteamVrCompositorTexture and do submit on render thread
11 Months Ago
Fixed planter pickups - can we fix it? yes we can
11 Months Ago
merge from main
11 Months Ago
merge from jackhammer_repair_bench
11 Months Ago
fixed laser offset when scoped
11 Months Ago
reduced push gesture delay
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Only allow bait & caught fish to go into the survival fish trap's inventory
11 Months Ago
concrete trim additions + weathering + damage blends https://files.facepunch.com/jason/1b2511b1/sbox_N0xwIey6Vv.png
11 Months Ago
Updated Rail Road Planter Colliders
11 Months Ago
Fix mistake in hull copy when adding transformed hull
11 Months Ago
fixed stacking deployables on top of storage barrel
11 Months Ago
Fixed wanted poster sketch rendering
11 Months Ago
Setup Rail Road Planter as a Deployable and Planter Setup Rail Road Planter LODS and GIBS
11 Months Ago
Added shader "Rust/Standard Decal (Poster)"
11 Months Ago
Updated mesh decal shaders to improve blending, support per-channel blend flags and property blocks (forwanted poster)
11 Months Ago
Added optional filter option to both EmitSound functions Added new RichText panel methods Added GetLineHeight Added SetLineHeight - values below zero mean no override Added AppendTextWithURLs Added model file types to file.Write whitelist Reduce .gma whitelist for data_static/ folder Only allow txt, dat, json, xml and csv - the other stuff can be stored in models/, materials/, etc. Clean ups Added navmesh.FindInBox Revert "Delete player.phy" This reverts commit 881ea75ae830dec677c89b3207d95b56f8a223fd.
11 Months Ago
Add experimental SceneModel,SetBoneOverride
11 Months Ago
Spawning, pop, debug stuff, UI lerping.
11 Months Ago
Render tool changes: - Added resolution matching - GameObject searching - Cache - Layout changes - More processing setup
11 Months Ago
merge from main
11 Months Ago
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11 Months Ago
powerplant 2.0 greybox canditate progress
11 Months Ago
Moved lock to R hing of the bar doors
11 Months Ago
Fix zero radius capsules in some maps crashing the game, clamp to convex radius
11 Months Ago
Added Rail Road Planter Folders, Materials and Models Setup Basic Prefab for Rail Road Planter
11 Months Ago
Fixed Bath Tub Planter Dirt not being Culled
11 Months Ago
Izabu Physics (#1308) Replaced the physics library to provide us with easier updates and bug fixes. No softbody (yet)
11 Months Ago
Handle upgrading ParameterInfo (#1287)
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
Removed DLC from loot tables Rocking chair crafting setup Rocking chair no longer default Torch holder crafting setup Torch holder no longer default Fixed minecart planter desc token conflict minecart planter no longer default Bath Tub Planter no longer default 3 single hero weapon rack crafting costs single hero weapon rack dlc unlocking storage barrel b and c DLC setup storage barrel no longer default Wooden Frontier Bar Doors dlc setup Wooden Frontier Bar Doors crafting setup Wooden Frontier Bar Doors no longer default
11 Months Ago
Merge from main
11 Months Ago
Small cleanup Remove DecalSystem.CreateDecal( SceneWorld ), Decal.Place( SceneWorld ) in favor of the new SceneObject type
11 Months Ago
Validity check
11 Months Ago
push door gesture update
12 Months Ago
Move decal attribute stuff into managed
12 Months Ago
New Outfit Piece! - Football Shorts Adjustments to the goalie glove textures
12 Months Ago
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12 Months Ago
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12 Months Ago
Pass size through to decal update, prep some of the older attributes for baked lighting