241,478 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Package download diagnostics Add NavigatorPanel.INavigable, allowing panels to recieve notice when they open and close due to navigation Add interopsystem.status, interopsystem.dump debug commands Close previous game when opening a new one Refactoring Quit button works Lobby cleanup
1 Year Ago
merge from main
1 Year Ago
merge from infinite_ammo_convar
1 Year Ago
merge from cowbell_fix
1 Year Ago
re-added belt collider
1 Year Ago
Fixed texture source layers not clearing properly client-side
1 Year Ago
Fixed errors when clearing a world
1 Year Ago
Initial commit Create README.md Added concrete + stone + pavement + plaster materials Added wood plank hs .meta for uploaded materials Added materials + blend concrete floor_tile_blend_02 dirt_ground_02 plaster_b_hs plywood_panels tileable plywood_hs naming updates Shader Add red dot scope shader https://i.imgur.com/e2uQIMT.mp4 Test for rick Added IridescenceScale Allow rendering only sights, increase red dot default brightness, let iridescence absorb albedo Added materials concrete_polished + plywood_panels_painted mats and blends Ceiling plaster Added tarpaulin mats missing .meta cinderblocks tileable + hotspot (wip) https://files.facepunch.com/jason/1b1411b1/sbox_jbXhR8KBM5.jpg Added USP (from sbox game) Fixed 9mm eject particle missing .meta Update README.md silencer_9mm: explicitly bind to a "silencer" bone v_usp: viewmodel set-up + barebones animgraph beer_cask asset files Fixed plaster 2 hs added cast concrete hs updated cast concrete hs Use git lfs
1 Year Ago
Fixed layer _Params attribute not being set correctly for absent chunks Fixed possible warning on client
1 Year Ago
merge from main
1 Year Ago
Updating quarry deployable static and fixing materials Updated hardpoints, added engine collider, removed track mesh collisions as dynamic colliders need to be assigned to the bones Re-organized prefab a little for clarity
1 Year Ago
Merge from main
1 Year Ago
Merge from building_skins_3
1 Year Ago
Compile fix
1 Year Ago
merge from streamer_mode_skull
1 Year Ago
merge from main
1 Year Ago
merge from building_skins_3
Leaderboard backup, run #3096
1 Year Ago
wip performance stuff touch instead of colliding more FindInSphere remove gridpos removed IntVector refactor unit collision more cleanup
1 Year Ago
Fixed cowbell mallet not appearing in right hand when using a cowbell (broken in 77011)
1 Year Ago
Clean up text overflow & nowrap
1 Year Ago
Reapply genetic clamping on sell orders, exempting anything consumable so pumpkins and corn can still be sold in bulk
1 Year Ago
Testing out changing the locker material to Specular Setup for better workshop compatibilty
1 Year Ago
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1 Year Ago
Fixed being able to add markers too close to other markers, specifically when the cursor was hovering over another marker
1 Year Ago
Radial menu no longer changes colour of the selected icon to white if the outline is enabled
1 Year Ago
Fix skull trophy not updating when skull is removed
1 Year Ago
Container blocks will now randomise colour via the construction skin component instead of using the shader world position (shader world pos was going to be problematic for gibs) Removed random option from container colour spray can wheel Upgrading a block to the shipping container skin will now use the last colour that was applied via a spraycan by that player, if the player has not used a spraycan to change the colour of a block in the current life a random colour will be selected
1 Year Ago
Merge from main -> streamer_mode_skull
1 Year Ago
Fix nametags & teamui names not updating until the player comes in and out of network range after toggling "use steam nicknames" option
1 Year Ago
Merge from main -> steam_nickname_fix
1 Year Ago
Lighting progress & related files
1 Year Ago
Fix flamethrower consuming 1 fuel when flame is started Rocket launchers can still fire when out of ammo
1 Year Ago
merge from main -> infinite_ammo_convar
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from underwater_cinematic
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from more_map_markers
1 Year Ago
Fixed exception when deleting a marker from the top left list Fix map view snapping to a point of interest when pressing the delete button
1 Year Ago
switching the culling output around a bit
1 Year Ago
Fixed sampler limit errors in "Rust/Standard Blend 4-Way"
1 Year Ago
Prefab backup & light fixture mat tweaks
1 Year Ago
Move search service
1 Year Ago
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1 Year Ago
merge from wipe_timer_improvements
1 Year Ago
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1 Year Ago
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