198,826 Commits over 4,140 Days - 2.00cph!

2 Years Ago
merge from nvg_drone_fix
2 Years Ago
merge from save239/towel
2 Years Ago
merge from animated_neon_fix
2 Years Ago
merge from main
2 Years Ago
merge from building_skins_3
2 Years Ago
removed left-over helper mesh in export
2 Years Ago
Merge from main
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Fixed the first builtin emoji getting overwritten with server emoji's
2 Years Ago
Improved the animation transition from jump to fall
2 Years Ago
Added a slight forwards/backwards tilt based on input
2 Years Ago
Merge from main
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Added global.ResetServerEmoji Rescans the serveremoji folder, note that clients will need to reconnect to get the latest emoji
2 Years Ago
Fix internal emoji controllers not properly shutting down when disconnecting from a server Fixes several exceptions and prevents server provided emoji appearing multiple times in the gallery Fix server provided emoji not appearing in the gallery in some cases
2 Years Ago
Merge from main
2 Years Ago
Cherry pick BBQ collider change -> BBQColliderFix
2 Years Ago
Add some slight view shake while parachuting
2 Years Ago
Added backpack item flag, can only have one backpack flagged item in inventory at a time Marked open and closed parachute items as backpacks
2 Years Ago
Added new ItemDefinition flag: NotAllowedInBelt Applied to parachute
2 Years Ago
Remove EmissionToggle component on instanced prefabs Prevent PlanterBox from trying to update material when instanced
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
Don't sync dropped world items if they're sleeping on a parent that's moving. Save wating network data.
2 Years Ago
bbq collider fix
2 Years Ago
fixed vending machine gibs
2 Years Ago
Merge from main
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Fixed adding emoji to vending machine name resuting in an error when attempting to open the vending admin panel
2 Years Ago
Merge Main -> TugboatJuly
2 Years Ago
Merge Main -> TugboatJuly
2 Years Ago
fixed hole in slot machine deposit slot
2 Years Ago
Allow flagging servers as a starterZone which will require new players to join one of those when first joining the nexus
2 Years Ago
merge from main
2 Years Ago
merge from building_skins_3
2 Years Ago
Switch brick unlockID back to 1 due to conflicting
2 Years Ago
Update .gitignore Disable C4005, error on C4840 Fixed some warnings Prevent display of concommands in gamemode settings Do not run OnRequestFullUpdate outside of main thread Defer gamemode loading until all other components are loaded Do not use obsolete API for DNS resolution Fixed an oopsie with srcds gamemode loading Increase EffectData:SetHitBox net limit to match the particle name limit
2 Years Ago
Re-convert cliffs as InstancedMeshFilter was missing from RendererLOD for some reason
2 Years Ago
Fix formatting of debug of renderers
2 Years Ago
merge from main
2 Years Ago
potential fix for RustEmojiLibrary not found error
2 Years Ago
Fix PrefabPreProcess using Cast<> instead of OfType<> Add debug command to print all renderers and number of meshes they are rendering
2 Years Ago
Client & Server compile fixes
2 Years Ago
Fixed few issues for the Pumpjack
2 Years Ago
Added VMatrix.__unm (negate operator)
2 Years Ago
Update FP.Nexus (should fix "socket is not connected" errors while server is still booting)
2 Years Ago
merge from main
2 Years Ago
merge from hackweek-chat-emoji
2 Years Ago
merge from building_skins_3
2 Years Ago
Network++