199,292 Commits over 4,140 Days - 2.01cph!

2 Years Ago
Unsaved
2 Years Ago
Shipping container showcase scene
2 Years Ago
Possibly fixed feet IK rotation getting applied incorrectly after being forcibly dismounted from a vehicle (eg. crashing a minicopter)
2 Years Ago
Empty .anim ref file
2 Years Ago
Container colours lookup
2 Years Ago
Removed extra collider and rendererbatch script. Added wake and engine FX from RHIB.
2 Years Ago
More viewmodel stuff WIP
2 Years Ago
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2 Years Ago
Make file.Exists return correct values for folders in Lua paths More validity checks for Sandbox tools
2 Years Ago
Vintage Wall Clock Prop Prefab Setup
2 Years Ago
exported bear stand up anims ,rotate anims and edited run anim
2 Years Ago
bear controrller - added turn layer added turn pose test, attack with translation
2 Years Ago
Merge from diver_fx
2 Years Ago
Merge from main
2 Years Ago
merge from main -> global_networked_bases
2 Years Ago
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2 Years Ago
Adding ModelConditionTest_Outside / ModelConditionTest_Inside Adding placeholder conditional variants of shipping container floor for inside / outside
2 Years Ago
Added gmod_delete_temp_files, defaults to 1 Fixed a bug with WorkshopDL causing it sometimes to not work at all Prevent "skill0.cfg" is missing warnings
2 Years Ago
Scene additions for Matt. Pool, volumetrics volume.
2 Years Ago
Fixed extended UVSet support in Blend4Way
2 Years Ago
merge from main
2 Years Ago
merge from aiarena_animal_control
2 Years Ago
compile fix
2 Years Ago
Can now control animal movement in AIArena - take control of an animal and left click to move it to the player's look position. Added Animalbrain.States.MoveToPoint to move to raycast position memory. Added Animal.ControlTest AI design, added it to all animals as second AI design.
2 Years Ago
merge from main
2 Years Ago
Clothing r/w changes (all in one commit so I can revert it if needed)
2 Years Ago
Temporary rough water masks
2 Years Ago
Allow fbx's into server bundles if they have import legacy animation enabled (fixes car lifts not animating on server)
2 Years Ago
Code gen
2 Years Ago
Basic monitor UI for tugboat
2 Years Ago
Increase water consumption of sprinklers to better match the water being consumed in liquid containers
2 Years Ago
Tugboat fuel storage work. RHIB doesn't need some overrides that it had.
2 Years Ago
Fixed tugboat fuel storage interaction
2 Years Ago
More buoyancy for tugboat - sit higher in the water
2 Years Ago
Request updated camper positions for the map if a player has a camper in their respawn options every 30-45 seconds (it gets updated every 10s if a player is dead)
2 Years Ago
Finished porting all Core shaders to Rust Standard shader backend
2 Years Ago
Merge Main -> Tugboat
2 Years Ago
Merge from main
2 Years Ago
Manifest rebuild after merge
2 Years Ago
Merge from tooltip_cleanup
2 Years Ago
More layout change (what if we just.... didn't have a layout component)
2 Years Ago
Merge Main -> RagdollRewrite2
2 Years Ago
Unsaved
2 Years Ago
Support cover fill rendering for HttpImage
2 Years Ago
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2 Years Ago
Cleanup
2 Years Ago
Material iteration
2 Years Ago
Droplet meshes & shader
2 Years Ago
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2 Years Ago
Experiments