125,631 Commits over 4,171 Days - 1.26cph!

60 Days Ago
Fixed HttpImage GenerateMipmaps setting not working
60 Days Ago
Fixed cart item not spawning in builds Added store.clearcart command
60 Days Ago
Merge from mission_tutorial_reset_fix
60 Days Ago
Skin viewer locker tweaks
60 Days Ago
Added ScrollRectDisable to the store, settings and inventory scroll rects Some store optimisations
60 Days Ago
Selectively reset mission state when starting a tutorial, prevents mission complete status of non-tutorial missions getting stomped
60 Days Ago
merge from new_menu
60 Days Ago
Tab button style update again
60 Days Ago
Revert 126315, has dependencies to Facepunch.System
60 Days Ago
Fixed workshop editor skybox slider regression
60 Days Ago
Merge from hardcore_refresh
60 Days Ago
merge from new_menu
60 Days Ago
Deleted old workshop menu code and prefabs
60 Days Ago
Another loot spawn change to try and resolve these game mode issues
60 Days Ago
Fixed ingame post process messing with the skin viewer post process layer
60 Days Ago
Tab button style update, plastic please
60 Days Ago
Moved FlexGridsElement in flex folder
60 Days Ago
Workshop - Lock page buttons accordingly - Added a confirmation popup before starting the workshop scene loading - Prevent the menu to close when pressing escape if the workshop editor is loaded
60 Days Ago
Merge from main
60 Days Ago
Workshop filtering dropdown
60 Days Ago
Workshop window is closed correctly when switching tabs
60 Days Ago
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60 Days Ago
Fixed HttpImage not firing OnImageLoaded callback at all times
60 Days Ago
Workshop scene linked, "my items" buttons
60 Days Ago
Restored window states in main prefab
60 Days Ago
Workshop menu baseline
60 Days Ago
Enable Jalopy idle_running animation without hl2_episodic convar This applies to all vehicles, even modded ones, if they have an animation bound to ACT_IDLE_STIMULATED Fixed a regressive Lua error with Player:AddCount (Community Contrib) Minor cleanup Prevent certain code making shotguns emit a damage event for each pellet The "TraceAttackToTriggers" system for bullets would cause the shot entity to have a separate damage event for each pellet for a shutgun shot.
60 Days Ago
Minor cleanups Move css/episodic VPKs to sourceengine/ and rename them more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server Fixed regression with loading workshop saves
60 Days Ago
Minor cleanups Move css/episodic VPKs to sourceengine/ and rename them more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server Fixed regression with loading workshop saves
60 Days Ago
Update: DemoBuildingsViewer - use processed protobufs, instead of raw demo protobufs, for scene spawning - Benchmark.Building no longer caches raw protobufs This standardizes logic between benchmarks and the viewer tool. Tests: opened a couple bases from a demo
60 Days Ago
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60 Days Ago
Minor cleanups Move css/episodic VPKs to sourceengine/ and rename them more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server Fixed regression with loading workshop saves
60 Days Ago
add two toggles to apply tod contrast and tod fogginess to cloud sun color
60 Days Ago
Feedback tweak: Red/Orange balance into more orange.
60 Days Ago
Update: DemoBuildingsViewer - can now recreate entities that have been deleted Tests: spawned a base, deleted a bunch of walls, reimported - all back to normal
60 Days Ago
Feedback tweak: Color nudging some things, based on averaged feedback. Redness & overexposure.
60 Days Ago
Settings dropdown direction improvements
60 Days Ago
merge from new_menu
60 Days Ago
Fixed gesture buttons spawning disabled in builds Right click to clear bump the gesture widget
60 Days Ago
Added Viewmodel Shotgun Shells Model, Textures Setup Viewmodel Shotgun Shell Material
60 Days Ago
Client can now support server listing up to 80 characters long Add non drawing backing graphic to notifications, so you cant easily get rid of the menu without pressing totally outside of it
2 Months Ago
Merge from decor_rock_pooling
2 Months Ago
Fixed skinviewer sleeping bag not disabling itself
2 Months Ago
merge from projectile_jobs
2 Months Ago
handle null localplayer properly for demo playback
2 Months Ago
Pressing the website button in the connect modal will open up the webpage, not just close the modal
2 Months Ago
Fixed color value not showing on dropdown setting Fixed dropdown content rect secretly flying to the moon when hidden (??)
2 Months Ago
Bugfix: DemoBuilidngsViewer - ensure first building block instances have skin applied to them - caused by invalid stability triggering early skin change, instead of deferring it till after we preprocess skins Tests: imported base, looked the same as in demo
2 Months Ago
new_menu -> main
2 Months Ago
Improve contrast on connection modal backing Improve contrast on rust plus modal backing