250,613 Commits over 3,959 Days - 2.64cph!

54 Days Ago
Added Bandolier card
54 Days Ago
Support using material icons for card panel icons Mirror Image card
54 Days Ago
Add bullet ricochet, can be modified by cards / stats https://files.facepunch.com/tony/1b2811b1/sbox-dev_PeS38iBwkW.mp4
54 Days Ago
Merge from launcher reload bug
54 Days Ago
Enabled rotation before deployment for the following electrical items: - Electrical branch - Splitter - Button - Blocker - Root combiner - Memory cell - HBHF Sensor - Audio alarm - RAND switch - Simple light - Siren light - Flasher light - Laser detector - Pressure pad - Tesla coils
54 Days Ago
Client compile fix
54 Days Ago
Merge from launcher reload bug
54 Days Ago
Swapped to virtual item icon on feed entries
54 Days Ago
Fixed double reload still possible on flamethrower
54 Days Ago
Parent merge
54 Days Ago
Codegen
54 Days Ago
Merge from scrap_exchange_dynamic_pricing
54 Days Ago
Merge from launcher reload bug
54 Days Ago
Sex up the cards a little bit
54 Days Ago
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54 Days Ago
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54 Days Ago
Use emojis for placeholder card icons
54 Days Ago
Fixed fractional reloading not working
54 Days Ago
Merge from main
54 Days Ago
Gun clip size can be modified IsSmall variant of CardPanel, add PlayedCards panel that shows which cards are played at all times
54 Days Ago
- Add the UI to display customer stats - Save/Load customer stats
54 Days Ago
Merge from main
54 Days Ago
Fixed vending machines not properly applying scrap received multiplier
54 Days Ago
- Register all customers who buy (only on serverside) - Made filters to find best customer, unique customers and repeat customers (all anonymous)
54 Days Ago
Save/Load purchase stats
54 Days Ago
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54 Days Ago
Merge from main
54 Days Ago
Stop weird green leaking
54 Days Ago
- Set correct repair ent - Manifest again
54 Days Ago
block impact fx hooked up properly (ice sprays ice, wood sprays wood)
54 Days Ago
merge from main
54 Days Ago
- Fixed some spacing issues - Fade out green on most revenue and total sales
54 Days Ago
more tweaks on hoover/plastic trims
54 Days Ago
Bunch of work to ensure perfect alignment no matter the combination of elements enabled/disabled on the feed entries
54 Days Ago
Added scrollview around listings
54 Days Ago
Revert "Use IClimbingMode interface in PlayerController" This reverts commit 5fc097414bfb1ef7da5e2f75b35c11c358641200.
54 Days Ago
Move code around _Very_ rough first pass at MoveModeClimb https://files.facepunch.com/ziks/2024-11-28/sbox-dev_3AN9Qrq83k.mp4
54 Days Ago
Siege tower gibs. Updated plank texture
54 Days Ago
Use IClimbingMode interface in PlayerController Instead of hard-coded checks for MoveModeLadder
54 Days Ago
Fix build error
54 Days Ago
Fixed chat rendering below round UI More accurate hash for card inventory panel Round UI adjustments, don't show chatbox message for joined game Show avatar for opponent Kill the game loop and start again if someone leaves
54 Days Ago
codegen
54 Days Ago
merge from hackweek_car_radio
54 Days Ago
Minor mat tweaks for other TODs
54 Days Ago
Optimized the crap outta these texture parameters. Did something minor to the prefab that I already forgot what was. Cold fume timings.
54 Days Ago
Destroy ragdoll between rounds
54 Days Ago
Organized files & moved only those that we use out of the test_material folder.
54 Days Ago
Car radio can now be picked up with a hammer if you are authorised on the car's codelock (or the car doesn't have a codelock)
54 Days Ago
Disallow sending voice packets unless fully connected Try to mitigate server reconnect spam Also reset owner SteamID in more places don't throttle loopback connections Minor code cleanups More minor cleanups Check allocated edict count before allocating more this should prevent`ED_Alloc: no free edicts` crashes when spam spawning hundreds of entities per second. Fixed build warning spam due to duplicate files in project on Linux Make Entity:IsOnFire return false instead of nil Update .gitignore & build related things Build Linux game with Steam Runtime
54 Days Ago
Subsurface tweaks & slight shifting around to make the block>base transition less seamy. Moved SSS profile to the Iceblock folder.