250,770 Commits over 3,959 Days - 2.64cph!

55 Days Ago
merge from underwater_vis_increment
55 Days Ago
High external walls now craft 3 at once. - Stone high external walls now requires 1 sheet metal per craft - Stone high external gate requires 1 sheet metal, reduced gear count to 3 - Reduced crafting cost to 4000 from 4500 wood/stone to make inventory management easier
55 Days Ago
merge from main
55 Days Ago
Merge from hackweek_car_radio
55 Days Ago
Manifest
55 Days Ago
Merge from itemstoretesting
55 Days Ago
Server fix
55 Days Ago
Merge from itemstoretesting
55 Days Ago
Merge from main
55 Days Ago
Leaderboard backup, run #15725
55 Days Ago
Adjusted size of both wooden shield colliders
55 Days Ago
Fixed shields not rendering their shadows when in first person
55 Days Ago
Fixed being able to sprint while blocking with a shield
55 Days Ago
Merge from hackweek_car_radio
55 Days Ago
Manually add Socket_base tag to modular car cockpits so StringPool generation picks up the sockets on it
55 Days Ago
radius multiplier status specialist perk perk icon ui improvements etc
55 Days Ago
Merge from launcher reload bug
55 Days Ago
Merge from main
55 Days Ago
Parent merge
55 Days Ago
Codegen
55 Days Ago
Fixed slack, colour, line anchors not carrying over Fixed skin switching to vanilla skin when switching from one redirect to another Much more robust IO slot copying method (and logic is entirely contained in IOSlot)
55 Days Ago
Merge from main
55 Days Ago
Fix ambient occlusion in offsetted viewports Adjustments, default old components to ssao
55 Days Ago
Ice shader: fix normals
55 Days Ago
Sculpture ambient fx & impacts. Tweaked SSS & optimized texture sizes/settings.
55 Days Ago
Move AmbientOcclusion to Command Lists Constant Buffers in Command List Iterate minimum Camera.hlsl, no Time.hlsl for now
55 Days Ago
Localised all the text on new stats page
55 Days Ago
- Added time icon to show when item was purchased (time + date) - Colour and style improvements
55 Days Ago
Moved reload timing handling into unscaled time, fixes reloads being rejected by the server when a client is running at extremely low frame rate (< 15fps)
55 Days Ago
Merge from main
55 Days Ago
support for sculpture in ugc admin panel - command buffer mesh render of the data into an RT, arrow buttons to rotate around it and render from different angles - needs some more extensions to the file format to handle different grid sizes and density (need this for futureproofing anyway)
55 Days Ago
- Improvements, cleanup and optimisation - Support a cheaper protobuf
55 Days Ago
merge from main (keeping up to date)
55 Days Ago
Bring red+green industrial lights into 10k id range
55 Days Ago
Added support for IO entities to retain their connections when being reskinned with the spray can
55 Days Ago
twitch_rivals_flag initial model and prefab setup
55 Days Ago
fix sound error
55 Days Ago
Merge from main
55 Days Ago
Codegen manifest
55 Days Ago
Merge from scrap_exchange_dynamic_pricing
55 Days Ago
Save++ network++
55 Days Ago
Why thank you for cleaning my code file
55 Days Ago
merge from siege_weapons
55 Days Ago
Rotate and translate cards in inventory
55 Days Ago
Automatically set CPU affinity to preferred cores for 7950X3D, 7900X3D, etc
55 Days Ago
Codegen+manifest
55 Days Ago
Use a different bullet tracer when we're using big bullets card
55 Days Ago
Health scale stat
55 Days Ago
Merge from hackweek_car_radio
55 Days Ago
Use nullable values in modifiers instead Add big bullets card