136,339 Commits over 4,444 Days - 1.28cph!

2 Years Ago
merge fixes
2 Years Ago
Merge main -> Bikes
2 Years Ago
Manifest update and minor test map corrupted reference fix
2 Years Ago
Fixed incorrect positions of vendor fronts (again) Vehicle lights bool rewrite again Refactor of indicator code Prefab changes
2 Years Ago
Merge Bikes -> main
2 Years Ago
merge from main
2 Years Ago
Disable motorbike sand spin Play On Show
2 Years Ago
Improved bike collision ragdoll physics
2 Years Ago
Missing semicolon! Is this programming day 1?
2 Years Ago
Add a forward force to the ragdoll when player dies from bike collision
2 Years Ago
Reduce left right wobble Debug logs for brakes/indicators
2 Years Ago
Merge from main
2 Years Ago
Fix Serialization.AddPrefab() getting accidently deleted in previous commit
2 Years Ago
Merge from main -> monument_scenes
2 Years Ago
Tweaks
2 Years Ago
Lens material tweak
2 Years Ago
Updated sidecar wheel fx
2 Years Ago
Optimized water trail
2 Years Ago
Play on show fix
2 Years Ago
Iterating
2 Years Ago
Renamed graphics.collapseRendererLOD to graphics.collapseRenderer and made it true by default
2 Years Ago
Disable dynamic pricing on the travelling vendor, it already has a price randomisation system
2 Years Ago
Another compile fix Typo fix
2 Years Ago
Merge from dynamic_vendor_pricing
2 Years Ago
Player dies in serious bike crashes
2 Years Ago
Server compile fix
2 Years Ago
Fixed motorbike dirt FX playing on show
2 Years Ago
Set up exhaust FX to only run while throttle input in active
2 Years Ago
Fixed MeshLOD renderers showing a shadow when they are culled by a HLOD master mesh
2 Years Ago
Mounted players now take some damage if the bike takes a big hit
2 Years Ago
Trail LOD tweaks.
2 Years Ago
LOD tweaks
2 Years Ago
Improved prefab
2 Years Ago
Merge from parent
2 Years Ago
LOD distance tweak.
2 Years Ago
Exhaust prefab. Added to Motorbike.
2 Years Ago
Update settings of all music clips
2 Years Ago
Change audio clip updater to handle music clips - vorbis, 80% quality (like other vorbis clips) - preload off
2 Years Ago
Removed debug print in physics.cs
2 Years Ago
Refactor HLOD system to include MeshLOD components in it's baking process Fixes several LOD inconsistencies when looking at monuments from a distance, will need a lot of testing and a HLOD generation/S2P of all monuments Was a surprisingly large refactor
2 Years Ago
Fixed sidecar impacts not damaging the bike
2 Years Ago
Add bikes to the All Vehicles group on my test map
2 Years Ago
Remove sidecar model from playground scene. Looks like added by mistake in 99319
2 Years Ago
Merge from main
2 Years Ago
Fixed sidecar physics trouble, but need to re-fix pulling to the right
2 Years Ago
Sidecar physics fixes
2 Years Ago
Merge Bikes -> main
2 Years Ago
Fixed unassigned sidecar LODs
2 Years Ago
Fix compile error from "fix_shipping_container_batching"
2 Years Ago
merge from fix_shipping_container_batching -> main