141,880 Commits over 4,536 Days - 1.30cph!

6 Days Ago
Gib setup
6 Days Ago
Merge from main
6 Days Ago
merge from main
6 Days Ago
Setup threshold toggles
6 Days Ago
Remove the client colliders, not needed
6 Days Ago
merge from submarine_looting_fix
6 Days Ago
Disallow looting of clipping player bodies etc. while mounted to submarines, need to get out to loot - Added blockLooting field on base mountables
6 Days Ago
WIP code
6 Days Ago
merge from main
6 Days Ago
Merge from main
6 Days Ago
merge from livestockanimals
6 Days Ago
Merge From Main
6 Days Ago
ao rreduction & optimisation pass on some structure assets they were shipping 2k ao textures, now resized but visually no difference. 11 ao maps touched, 9 were shipping at 2k vram 25.3MB -> 2.2MB
6 Days Ago
Merge from attackheli_armour_damage
6 Days Ago
Collider r/w fixes
6 Days Ago
merge from main
6 Days Ago
Merge from main
6 Days Ago
merge from medical_honey_bandage
6 Days Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.
6 Days Ago
Batch add stencil block to common shaders
6 Days Ago
Merge from main
6 Days Ago
merge from improved_event_saveloading
6 Days Ago
Proto
6 Days Ago
merge from main
6 Days Ago
Make sure to still restart oil rig radiation on server restart if the force reset fails
Rin
6 Days Ago
merge from hqm_ore
6 Days Ago
merge from main
Rin
6 Days Ago
Split off HQM ore spawn to their own population to allow for much rarer spawning Add rare HQM collectable spawns Placeholder resource values Manifest
6 Days Ago
Add PaintableRenderer for paintable cameras and setup with painting dialog prefab to fix background
6 Days Ago
Stop clearing camera target in gbufferpass which was stomping the camera clear colour
6 Days Ago
Add stencil block to molotov, and expose shadow intensity property to fix invisible bottle shadow
6 Days Ago
Remove terrain depth prepass alloc
6 Days Ago
Merge from npc_vending_optim
6 Days Ago
Remove gibbable component from all NPCVendingMachines, also optimised some renderers into MeshLOD
6 Days Ago
Merge from rendererlod_collapse_improvements
6 Days Ago
Revert ziggurat pipe LOD change, S2P
6 Days Ago
Merge from main
Rin
6 Days Ago
merge from main
Rin
6 Days Ago
Adjusted Blockers at Launch site, Military Tunnels and Missile Silo S2P
Rin
6 Days Ago
Adjusted monument blocker protection and HP
6 Days Ago
Merge from vm_hand_spawn
6 Days Ago
Merge from PlayerRigUpdate2
6 Days Ago
Fixed WireTool not overriding 3p_stance-idle_relax_running
6 Days Ago
Merge from main
6 Days Ago
Merge from AugustQuickfire_Buffs1
6 Days Ago
Merge from AugustQuickfire_2Pie2Furious
6 Days Ago
Merge from car_wheel_fix
6 Days Ago
Merge from white_firework_boomer
6 Days Ago
Merge from new_navmesh_fixes (discarded testlist changes, will regenerate once merges are done)
6 Days Ago
Merge from reduce_nade_stack_size