138,806 Commits over 4,474 Days - 1.29cph!

6 Days Ago
Added various options to the server pie menu; order, color mode, next, prev & disabled interaction / command support Added CommunityEntity.SendPie, primarily for ClientRPC overload Fixed pool leak regression - reuse a cached instance of CustomPie instead Fixed prev/next skin buttons not working with custom server pie menu when commands are assigned
6 Days Ago
merge from main
6 Days Ago
merge from main
6 Days Ago
merge from main
6 Days Ago
merge from main
6 Days Ago
merge from main
6 Days Ago
merge from darts_game
6 Days Ago
more darts fixes - thrown darts stick into the board better, with more accurate point-tip rotation - scores now wipe and restart instead of scrolling - switched dart score sending to client authl, there's no stakes so it's all good to do so - zoom is now permanently enabled - busted turns grey out the text on the scoreboard to indicate that it was a bust - added second collider to the board for better dart collision (was going through board rarely) - prefab fixes and tweaks
6 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
6 Days Ago
Fix NRE from powerplant fuse boxes when loading a server save
6 Days Ago
Building the server bundles now exports the test list
6 Days Ago
merge from vehicle_emojis
6 Days Ago
Allow vehicle icons to be used as emojis in chat https://files.facepunch.com/cipeax/2026/July/14_18-56-CriminalZenaida.png
6 Days Ago
Fix one more collision issue
6 Days Ago
Fixed prefabs with cursed YAML, failing some tests
6 Days Ago
merge from main
6 Days Ago
added spawn point and puzzle zoo map
6 Days Ago
Added a safeguard for TestScenario out of range errors
6 Days Ago
merge from main
6 Days Ago
more profiling
6 Days Ago
Resolved more CanvasRenderer warnings
6 Days Ago
Fixed Pie pool leak
6 Days Ago
Premium FAQ modal, some fixes
6 Days Ago
Flare animation updates
6 Days Ago
fixing missing terrain data & textures on empty testmap
6 Days Ago
merge from fix_alt_loot_clothing -> main
6 Days Ago
Remove unused field + comments
6 Days Ago
Update test list
6 Days Ago
merge from hackweek_cui_tooltips
6 Days Ago
Use query grid.
6 Days Ago
Merge from render_pipeline_testing
6 Days Ago
SkinViewer2 prefab RRP fixes after merge
6 Days Ago
adding an empty map (contains only the minimal setup for you to run the game) for testing purposes
6 Days Ago
statuib medium b update
6 Days Ago
merge from main -> fix_alt_loot_clothing
6 Days Ago
Fix compile error + rename field
6 Days Ago
Founders Door - lowpoly, textures, lods, gibs
6 Days Ago
fixed issue of commands writing SDF data directly to the client entity instead of the server - change default value of 0 to mean unitiailized
6 Days Ago
Added another test to make sure that when alt looting with a full inventory, the extra clothing will go into the body bag
6 Days Ago
Update testlist
6 Days Ago
Start of snapping to existing fences. Fix delete visuals.
6 Days Ago
Update test list
6 Days Ago
Add new tests to TestItems for alt looting behavior I fixed & ensuring corpses still block input correctly
6 Days Ago
Merge from main
6 Days Ago
Add ability for RPCFactory.MoveItem() to supply ItemMoveModifier parameters
6 Days Ago
Fix NRE from ConstructionError.Log() for players without connections (for tests)
6 Days Ago
Create method for PlayerOpenLoot() inside DroppedItemContainer outside of the looting RPC (same idea as what StorageContainer has)
6 Days Ago
Whitespace fix for BRP_BloomPass
6 Days Ago
Update(tests): patch MapMarkerMissionProvider Tests: TestMTSave passes (down to 2)
6 Days Ago
Codegen