140,256 Commits over 4,505 Days - 1.30cph!

9 Days Ago
Add chat, vitals and voice chat notifiers to pool ui
9 Days Ago
Halloween door wreath setup, icon, testing etc. Manifest update.
9 Days Ago
Texture update Machete Refresh
9 Days Ago
texture resizing and optimisation
9 Days Ago
Merge from PlayerMaintainedMonuments
9 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
9 Days Ago
added world model+lods for door key added worldmodel prefab, hooked up to door_key.item now throws an actual door key instead of burlap sack
9 Days Ago
Readd powerline_pole_a to original folder path so older maps still have powerlines. Is variant of new climbable prefab
9 Days Ago
improved admin panel to have continuous click drag instead of buttons, also uses proper material
9 Days Ago
merge from sculptures
9 Days Ago
updated stone sculpture final icon and added square images to steam item
9 Days Ago
Fix stool chair anim mask being off when using items without a viewmodel/3p hold type
9 Days Ago
Skull Wall Torch - initial config
9 Days Ago
forgot world model prefab
9 Days Ago
cut holes in tunnels for spawnable train area to connect to
9 Days Ago
fog machine now has a proper world model updated .item prefab updated fog machine lods
9 Days Ago
Merge from PlayerMaintainedMonuments
9 Days Ago
adding side tracks for spawnable trains
9 Days Ago
pull specific pass out of material instead of drawing all passes
9 Days Ago
Bigger env volumes for new station to fix visibility issues and errors
9 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
9 Days Ago
Remove stale references to powerline entities in various scenes, WhatUsesThis now returns expected result
9 Days Ago
Fixed missing station links
9 Days Ago
Change water treatment plant spawn priority to highest
9 Days Ago
Remove usages of now unused powerline entity from various scenes S2P harbor1, harbor2, trainyard, gas station, warehouse
9 Days Ago
Updated store sculpture mdoels
9 Days Ago
pool_tweaks -> game_room_dlc
10 Days Ago
merge from Fixed SmallBackpack Workshop Model
10 Days Ago
sensitivity changes
10 Days Ago
Fixed SmallBackpack workshop model
10 Days Ago
Crate spawn fixes
10 Days Ago
Added stone sculpture to the skin viewer
10 Days Ago
Change door in new power plant loot room to use new colourless security door Update the loot in the room
10 Days Ago
merge from sculptures
10 Days Ago
small optim for better cache friendliness
10 Days Ago
merge from aiming_module_rename
10 Days Ago
Rename aiming module name + desc
10 Days Ago
LODs and gibs for Halloween Wreath
10 Days Ago
Add soem softness to the corner movements
10 Days Ago
Merge from PlayerMaintainedMonuments
10 Days Ago
merge from main
10 Days Ago
Make Rust/Standard SRP-Batcher compatible
10 Days Ago
Ensure mouse movement cant move faster than A/D movement
10 Days Ago
Stone sculpture store page wip
10 Days Ago
added bobber.worldmodel fishing tackle now references proper worldmodel instead of burlap sack
10 Days Ago
Fix pooltable playable NRE
10 Days Ago
netting now has a proper world model and lods.
10 Days Ago
Bar ganes pack store page wip
10 Days Ago
Merge from main
10 Days Ago
removed told prefab