136,843 Commits over 4,444 Days - 1.28cph!

12 Months Ago
Try and fix that pesky quit modal again
12 Months Ago
Fix ultrawide gradient
12 Months Ago
Store nre fixes
12 Months Ago
Added a convar and setting to control scroll sensitivity
12 Months Ago
Remove hover on home text (bug fix)
12 Months Ago
Fix header stroke, add shadow to header
12 Months Ago
Server Tags, Connect modal footer links fix, scrollbar fix, social bar improvements
12 Months Ago
Improve social bar
12 Months Ago
Fix spacing on general skin tile
12 Months Ago
Fixed all bouncy scroll bars
12 Months Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
12 Months Ago
merge from new_menu
12 Months Ago
Legacy wall 1x1 asset
12 Months Ago
Updated engine.json
12 Months Ago
Updated new store still referencing old store assets Nuked old item store UI folder
12 Months Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
12 Months Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
12 Months Ago
Fix attack heli damagefx and headlight dynamic lod
12 Months Ago
legacy wood + update wall paper icon
12 Months Ago
update rtc image
12 Months Ago
Fixed vclouds setting not applying
12 Months Ago
merge from new_menu 🎉
12 Months Ago
Convared the UIEscapeCapture debug logs
12 Months Ago
Fixed DLC tab grid height
12 Months Ago
Bootstrap conflict fixes
12 Months Ago
merge from main
12 Months Ago
add atmosphere fog start/end ramp up distance
12 Months Ago
- Fix muzzle vfx rotation on heavy scientist minigun - Halve damage and double accuracy, makes minigun damage more predictable
12 Months Ago
Electric Table Lamp - Added LODs & gibs, adjusted textures
12 Months Ago
code cleanup
12 Months Ago
More unused assets
12 Months Ago
Removed some ph assets
12 Months Ago
Simple error output More cleanup
12 Months Ago
Fix suppressive fire inadvertently giving all nearby scientists ESP
12 Months Ago
Disabled store jungle background
12 Months Ago
Decor store grid Fixed static content sorting not working
12 Months Ago
wall shelves now only placeable on walls, shocker, I know.
12 Months Ago
Fixed bug causing chat to steal escape presses Reduced menu background filter Changed odd an even styling Added animation on entry hover Fixed session nav option not dissapearing when leaving server Fixed interaction modal x button being on the wrong side
12 Months Ago
Removed spammy warning log
12 Months Ago
Add numberOfPlayerReports to PlayerState Protobuf, from feedback
12 Months Ago
Improve heavy behaviour when shooting unreachable players, don't just go to the foot of the building
12 Months Ago
Fix more oilrig unreachable navmesh islands
12 Months Ago
Fixed cart button warning Fixed store search tab mask
12 Months Ago
Make path vislog more intuitive and consistent, fix heavy scientist sometimes struggling to find angle on player standing on top of building
12 Months Ago
Merge from gpuinstancefix
12 Months Ago
100 gpu instancing or read/write fixes.
12 Months Ago
Linked up all the store assets
12 Months Ago
merge from main
12 Months Ago
Allow scrolling in vddraw window, filter out more verbose vlogs to prevent spikes when recording lots of scientists
12 Months Ago
merge from projectile_jobs