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129,275 Commits over 4,232 Days - 1.27cph!

8 Months Ago
old radio prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
8 Months Ago
metal briefcase prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
8 Months Ago
Mircowave prop - converted prefab to use Meshlod, fixed material type bugging
8 Months Ago
fire alarm props - fixed material type bugging out, changed prefabs to use meshlod, removed some unecessary lod stages for such a small prop LOD0>LOD2 instead etc.
8 Months Ago
Horse Costume WM update
8 Months Ago
first aid cabinet prefab tweaks
8 Months Ago
Stop the boomerang killing itself when getting near the owner player (if they dont have anything out)
8 Months Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
8 Months Ago
Boomerang prefab information
8 Months Ago
merge from 117546 horse ao texture
8 Months Ago
merge from 117545 horse textures 4->2k
8 Months Ago
Horse Costume AO update
8 Months Ago
Horse Costume Texture and Material Update
8 Months Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
8 Months Ago
merge from jungleupdate
8 Months Ago
Automatically remove any meshes from the instancing system that have been destroyed by Unity for whatever reason.
8 Months Ago
merge from easterinflatablehorsedlc
8 Months Ago
Merge from main
8 Months Ago
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade
8 Months Ago
Desal Update
8 Months Ago
test commit
8 Months Ago
Updated Desal Tank Collision
8 Months Ago
Merge from sunkenknife
8 Months Ago
Fixed trying to research sunken knife crashing client
8 Months Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
8 Months Ago
merge form main
8 Months Ago
Set corpse timePlaced when spawning it
8 Months Ago
Corpse colliders now ignore the Physics Debris layer only on the client Fixed some colliders sticking out Coffin corpse tweaks
8 Months Ago
Updated Water Treatment Colliders
8 Months Ago
River source prefab minor fixes
8 Months Ago
merge from chickencostume_burstcloth
8 Months Ago
Burst cloth settings tweak
8 Months Ago
Rivers scale up their width faster
8 Months Ago
Fixed many large rivers not getting placed due to bug in river end topology check
8 Months Ago
S2P Monument
8 Months Ago
Common monument wrong doings
8 Months Ago
network++ save++
8 Months Ago
CraggyIsland Update
8 Months Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
8 Months Ago
merge from art_generic_props
8 Months Ago
merge from sunkenknife 117496
8 Months Ago
Jungle river reeds (reusing old assets for now)
8 Months Ago
River generation improvements
8 Months Ago
ziggurat topology painting improvements, better road connection added
8 Months Ago
Include jungle biome in world config
8 Months Ago
Update nearby vines when a tree respawns
8 Months Ago
Revert chair.static mount pose
8 Months Ago
Moved to /effects
8 Months Ago
Trail ready for mirrored orientation.
8 Months Ago
Fresnel opacity.