reporust_rebootcancel

121,034 Commits over 4,018 Days - 1.26cph!

30 Days Ago
merge from main
30 Days Ago
merge from 117533 horse costume world model
30 Days Ago
removed old horsecostume model and set outline script on chicken costume
30 Days Ago
merge from softcore_update/deployable_corpse
30 Days Ago
changed ui sounds to cloth and burlap sack
30 Days Ago
Updated bounds of all container corpses
30 Days Ago
Fixed some rail / road / river intersection issues
30 Days Ago
LR300 - Fixed dust cover looking black/broken mesh normals in viewmodel. (Fixed model and rebuilt prefab from scratch)
30 Days Ago
- add biome overrides for river material parameters (blends to different parameters as river travels through biomes) - expose subsurface parameters on all water types (instead of sharing with ocean)
30 Days Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
30 Days Ago
Corpse ingredient tweaks
30 Days Ago
Collider fix on retro and shockbyte tc corpses
30 Days Ago
Disabled show health info on elec furnace corpse
30 Days Ago
Improved corpse repositioning on ground missing
30 Days Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
30 Days Ago
increased ironsights intro speed
30 Days Ago
viewmodel animator updates - ads is now a state outside of the idle allow for a transition and stop snapping (both unloaded and loaded) - dryfire also goes back directly to ads state if enabled - cleaned up animator
30 Days Ago
▋▍▄▄█▍▉▉ █▊▉▉▊▍▉█ ▋▊▉ ▌▋▋▆▋▄ ▄▄▋▍▅▉▄▆▇ ▌▍▊▊▆█▌▅ ▇▄▌▌▍▆▇ (▉▉█▅▊ ▄▍▊▆▄▇▍▌▊ ▇▄▉▇▆▅▊▋ ▅▇▄▄▉▇▆)
30 Days Ago
enabled mipmaps on horse costume
30 Days Ago
bow_fixes_2 -> main
30 Days Ago
toggle crouch fade on horse costume
30 Days Ago
Fixed bows showing every arrow head on init
31 Days Ago
Added AO and spec textures to Riot Helmet
31 Days Ago
Merge from jungle_update (fix compile error)
31 Days Ago
Fix compile error
31 Days Ago
Merge from jungle_update (croc has more realistic reach when attacking)
31 Days Ago
range_volumes -> main
31 Days Ago
Visualise the trigger range of: Autoturret Flame Turret Shotgun Trap
31 Days Ago
Bugfix: ServerDemoPlayer - handle player reconnecting multiple times Not 100% sure it's the correct way, but I think it works for now. Tests: played back new staging demo 3 times
31 Days Ago
reduce the alpha on the zone material
31 Days Ago
Merge from creative_alwayson
31 Days Ago
Fixed issues with HBHF sensor visualisation
31 Days Ago
fixed a spot where you could get stuck at satellite dish
31 Days Ago
Updated Construction and Weapon desc based on feedback, also fixed some grammar/typo errors
31 Days Ago
▅▆▌█▋ ▆▌█▆ ▄▇▆▋█▇▆▌_▉▌▌▆▇▌▊_█▇▊▊▋_▆▍▅▌▋▌▌_▅▍▋
31 Days Ago
▊▍▅▆▆ ▇ █▍▅▊▊▉▄ ▍▊▉█▌▋ █▅ ▄▊▆▇▋▋▍ ██▉▌ █▋█▋▆▆▊▅▄▊ ▍▍ ▉ ▄▋▌▋▄█▆▉▅ ▊▉▆ ▌▌▉▉█▉ ▋▄▋▅ ▇ █▌▆▅▆▊▇█▅▋▋ ▆▄-▍▆█▄▇ ▇▆▄▍ ▉█ ▇▄▉▊▅▆▍▌▍ ▇▇▌▋▆▄▍ (▋▅▇▉▅ ▉▉▊▅▅'▋ ▋█▌▆▉▇▌ ▋▅▄▋ ▇▍▋▍▇▊)
31 Days Ago
Added support for tesla coil
31 Days Ago
▉▇▋ ▌▇▊▉▍▌.▍▅▍▊▍▆▇▉.▊▋▊▌_▊▇▉_▅█▄▋▌▌▌▇_▊▊▋▋▊▌▆ (▄.▉▅ ▌▋▉▇▄▌▉) ▋▅ ▇▅▋▆ ▍▄▅▊▍▉▋▄ ▄▄▌▇▄▅ ▉▊▊▇ ▋▅▋▌▊▄▌_█▆▆▅▊█▆▌█▌ ▊█▆ ▇█▋▄ ▋▊▋▍▄▊▍▄ (<= █) ▄█ ▊█▅█▄▋ ▉▇▉▍█▉ (▉█▊▇▌▆█ ▄▆▇▋▄▍ ▇▌ ▇▊▆▄▅█▌) ▆▍ ▊▆██▌ ▅▅▅▆▅ ▅▉█▇▄▌▄▍▅ ▆▋▄▉ ▋▍▅▊▇▌▇ ▅▋▆ ▊▊▊▌▄▅▅
31 Days Ago
Change fogmachine and snow machine checks to work the same as everything else
31 Days Ago
Added support for igniter
31 Days Ago
Added HBHF sensor range visualisation
31 Days Ago
█▊▉▉▊▇▌ ▍▅▊
31 Days Ago
Tests: replace Assert.AreEqual with Assert.IsTrue - Brings TickIntrpolatorCache test from 30s+ down to 6s Turns out AreEqual is slow and inflates the test times by quite a bit. Tests: ran unit test
31 Days Ago
Plugged existing AO texture into all variants of Snow Jacket
31 Days Ago
▌▋█▍▇ ▋▉█▋ ▉▉▍█▆▍▋▋_▄█▅▊_▇▌█▇▊
31 Days Ago
Double Barrel Shotgun - Added Sights material to the skinnable list, making it avaliabe for creators. Also increased Sights textures resolution from 256 to 512.
31 Days Ago
- ▆▌▇▆▍▅▅ ▍▇█ ▇▉ █▊▌▌▉▆ ▇▄▆▊▇▇▄ ▋▋▇▉ ▅█▆▋▇▉▅ ▊▋▆▆▇▋▍▇ ▅▋▍▊▇▅▋▍ ▇▆▌▊ - ▉▍▆▆▇▌▇▆▄▅ ▋▄▄▊▅▌▍ ▅▊ ▉▋▍▆▆▋ ▅▍█▇█▌ █▉▍▊▋ █▍▌ ██▊▇▄ ▍▌ ▉▊▄▍▍ ▆▊▇▍▊▋▄
31 Days Ago
Updated TV collision and fixed emissive materials
31 Days Ago
Optim: TickInterpolatorCache reduce number of segments being copied when growing Unit test is still slow, need to dig a bit more Tests: ran unit tests
31 Days Ago
Added new baked AO to all variants of vagabond jacket