reporust_rebootcancel

136,254 Commits over 4,474 Days - 1.27cph!

1 Year Ago
Remove `vanilla` tag if a gamemode is set - fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work
1 Year Ago
1 Year Ago
merge from wallpaper/floor
1 Year Ago
Adjusted floor wallpaper deploy offset
1 Year Ago
Env progress/backup.
1 Year Ago
Fix it again, but better. Don't show empty firework patterns in the UI at all.
1 Year Ago
Fixed missing wood from hobo barrel on deploy
1 Year Ago
hooked up icon after merge
1 Year Ago
updated icon
1 Year Ago
Fix error when opening admin ui, caused by empty firework pattern
1 Year Ago
Commented ddraw
1 Year Ago
Fixed various causes that could render meshes twice
1 Year Ago
Updated wallpaper tool description Hidden wallpaper ceiling, wall and flooring items More materials
1 Year Ago
jungle_floor_cube_fix -> main
1 Year Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
1 Year Ago
Viewmodel mesh swapping based on current mode
1 Year Ago
Enabled detail layers on all ceiling and floor wallpaper materials
1 Year Ago
added wallpapers to world model, added outline , rendered icon
1 Year Ago
Wallpaper floor & ceiling pack - added subway ceilings, integrated swirls ceiling
1 Year Ago
Third person model swapping based on current mode
1 Year Ago
Continuing floating walkway lookdev
1 Year Ago
Submitting missing metas for bucket, hammock
1 Year Ago
Prefab changes
1 Year Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
1 Year Ago
Fixed some skins item name
1 Year Ago
Merge from foliage_instancing
1 Year Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
1 Year Ago
Made it easier to pick up rugs
1 Year Ago
updated wallpaper viewmodel and set up in view and world
1 Year Ago
Iterating configs.
1 Year Ago
bucket variation blockouts with potato and apple variants
1 Year Ago
Fixed ceiling and flooring skinnable prefab path
1 Year Ago
Remove unneeded buffer flag
1 Year Ago
Merge from main
1 Year Ago
Add `ignoreversiontag` convar that allows the client to show every version of server in the browser - lets you see release servers when on higher network version in the editor
1 Year Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
1 Year Ago
merge from main
1 Year Ago
exported v wallpaper deploy_rigid animation
1 Year Ago
Fixed the wallpaper outside check on decay tick
1 Year Ago
jobified splatting, takes a big chunk off of processing time
1 Year Ago
Removed DLSS debug logs
1 Year Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
1 Year Ago
Fix alignment issues with indirect args on different devices
1 Year Ago
Updated beehive outside checks following last changes
1 Year Ago
merge from fix_ammo_count_not_updating -> main
1 Year Ago
Fix "Unload Ammo" button not showing after a gun is reloaded if the ammo is in the main inventory while gun is in hotbar
1 Year Ago
Added missing physimpact sound definition to 26 items
1 Year Ago
Fixed inside socketmod checks orientation
1 Year Ago
Changed old placeholder inventorygrabsound and inventorydropsound from a bunch of items
1 Year Ago
bloody bucket and diy hammock blockouts