147,789 Commits over 4,444 Days - 1.39cph!

28 Days Ago
fixed another NRE in FakePlayer occlusion
28 Days Ago
Apply friction when bouncing off walls to prevent weird infinite rolling at certain angles on surfaces
28 Days Ago
Reset the game when the 8 ball is pocketed before its due
28 Days Ago
hammer anim update on deploy
28 Days Ago
Update(tests): more failing edge cases Tests: ran unit tests, old logic passes
28 Days Ago
merge from bowless_crossbow
28 Days Ago
Disable motion vectors for io arrows, fixes motion blur issues
28 Days Ago
Fixed shop marker cluster text scaling
28 Days Ago
merge from main
28 Days Ago
merge from main
28 Days Ago
Industrial torch animation + animator blend updates
28 Days Ago
Fixed input fields using decimal number content type not working
28 Days Ago
28 Days Ago
Matched new input system scroll speed to match the sensitivity of 10 we had in the old input system
28 Days Ago
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28 Days Ago
Add `weather.savetofile` command for saving out quick cfgs with the current time of day/weather/sun rotation, etc.
28 Days Ago
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28 Days Ago
Toned down speech animation parameters slightly
28 Days Ago
Add support for raycasting inside the pool physics engine
28 Days Ago
remove beard cap from Male/O material (doesn't get removed without a beard apparently)
28 Days Ago
merge rust_relay_server -> main (NRE Hotfix)
28 Days Ago
resolved NRE in BasePlayer::SendEntityUpdates
28 Days Ago
missed file
28 Days Ago
Fix movember card moustache (for modders)
28 Days Ago
exported updated 3p jump anim
28 Days Ago
Combine both entiities
28 Days Ago
Updating industrial torch viewmodel rig
28 Days Ago
wip rain grace period
28 Days Ago
Update(tests): add a couple more trimming edge cases Discovered during rewrite Tests: ran unit tests
28 Days Ago
industrial garage door; - removed neighbouring ao from moving parts, only self occlusion for parts that move.
28 Days Ago
Merge from PlayerRigUpdate2
28 Days Ago
Merge from main
28 Days Ago
merge from devtools_scaling_fixes
28 Days Ago
Copy paste list view fixes
28 Days Ago
Tweaked free aspect layout of item and vehicle tabs
28 Days Ago
Fixed F1 loadout tab scaling issues when using free aspect
28 Days Ago
Fixed copypaste grid button title text layout issues
28 Days Ago
Fixed F1 copy paste tab scaling issues when using free aspect
28 Days Ago
merge rust_relay_server -> main
28 Days Ago
merge main -> rust_relay_server
28 Days Ago
Updating m16 view model rig with new mesh
28 Days Ago
merge from iolines_shader_fix
28 Days Ago
Restored invisible wire material
28 Days Ago
Restored hose material colours
28 Days Ago
merge from main
28 Days Ago
Added environment volumes for the apartment type B interior corridors apartment_complex_1 s2p
28 Days Ago
merge from barrel_conveyor_fix
28 Days Ago
Fix barrels not showing up in conveyor filters since reskin support was added
28 Days Ago
tweaked central oak for better fit in market place near final splat painting
28 Days Ago
Merge from main