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121,254 Commits over 4,018 Days - 1.26cph!

3 Months Ago
Horse occlusion culling: shutdown legs animator, animator and all skinned renderers when occlusion cullled + some server optimisations
3 Months Ago
exported reload anims 20 percent faster for 3p minicrossbow
3 Months Ago
Lead armor insert
3 Months Ago
Added support for No Sunlight type environment volumes
3 Months Ago
cherrypicking 110699 - fixed lumberjack hoodie skinning issue - rebuilt prefab
3 Months Ago
merge from lunar_new_year_2025 (DLC) - Wallpapers - Wall dividers - Snake Mask - WIP
3 Months Ago
med assault rifle skin folder setup and material/texture tests - gemstone tests
Rin
3 Months Ago
Reapplied improved Medieval Barricade deployment
3 Months Ago
LNY divider naming updated LNY divider can now be picked up LNY divider protection changes LNY divider updated placement sfx
3 Months Ago
fixed bad triangulation on wall_frame_02 collision
3 Months Ago
wall divider gameplay pass
3 Months Ago
Add reaction time to scientists to avoid unreactable peeks
3 Months Ago
Fix heli targeting scientists
3 Months Ago
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3 Months Ago
Various ammo & impact related.
3 Months Ago
Merge from main
3 Months Ago
Added a button to disable any other prop renderers in the scene when selecting a prop renderer
3 Months Ago
Scene backup
3 Months Ago
Exposed all of the right click context menu options on the PropRenderer component as actual buttons
3 Months Ago
Fixed wellipets hat missing interaction highlight
3 Months Ago
Merge from primitive
3 Months Ago
Parent merge
3 Months Ago
Parent merge
3 Months Ago
LODStripper should now work with the Undo system
3 Months Ago
Updated anims to use actor's global avatars
3 Months Ago
Remove a debug toggle shield option that was accidentally left in
3 Months Ago
Fix NRE if no mask is applied to PoseTools window
3 Months Ago
Merge from demo_shot_improvements
3 Months Ago
Restore camrea control if shot recording is cancelled early Don't reset folder input field to default on escape
3 Months Ago
Parent merge
3 Months Ago
Avatar backups
3 Months Ago
Anim & timeline backups
3 Months Ago
Perfab updates/backup
3 Months Ago
Codegen
3 Months Ago
Parent merge
3 Months Ago
Merge from primitive
3 Months Ago
Parent merge
3 Months Ago
LODStripper script update - includes BurstCloth namespace
3 Months Ago
Mini crossbow can now be used with shields
3 Months Ago
Texture changes, scene backup
3 Months Ago
Moved materials and textures to media directory
3 Months Ago
Wallpaper 4k materials setup
3 Months Ago
Don't process the shield arm on the vm for the first couple of frames, fixes some strange camera snapping when switching between some weapons
3 Months Ago
Media directory + sav backup
3 Months Ago
Merge from lunar_new_year_2025
3 Months Ago
Update knight armour vest with new id to fix conflict (10287)
3 Months Ago
Changed Snake mask from 10241 to 10284 to not conflict with the wellipets
3 Months Ago
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3 Months Ago
massively reduce lunar_new_year_wall_frame trim texture (2048x2048 to 1024x512) and remapped uvs accordingly, reexported all meshes
3 Months Ago
Armor items can now have a randomised number of insert slots on creation. Set the range to 0-3.