128,721 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Setup Folder Structure and Placeholder Improvised Planks Material
Added Placeholder Improvised Planks Textures
                
                
                
                
             
         
        
            
            
            
                
                All of the building skin pages
                
                
                
                
             
         
        
            
            
            
                
                Probably fix crash when canceling connecting to a server on "loading world"
                
                
                
                
             
         
        
        
            
            
            
                
                lumberjack, wallpaper starter pack pages
                
                
                
                
             
         
        
            
            
            
                
                Add editor tools to save time on workshop screenshot settings
                
                
                
                
             
         
        
            
            
            
                
                Gesture, Graffiti, Ice King and Jungle pages
                
                
                
                
             
         
        
            
            
            
                
                Remove plugin compile defines
                
                
                
                
             
         
        
            
            
            
                
                - Allow scientists to hear other scientists shots, fix situations where scientists are engaged in a gunfight but their friends don't care if the player doesn't shoot back / has a silent weapon
- Pull reload sounds directly from the weapon instead of copying them in another array
                
                
                
                
             
         
        
            
            
            
                
                Abyss, Arctic, Frontier, Frontiersman page setup
                
                
                
                
             
         
        
        
            
            
            
                
                ▊▊▍▍ ▍▊▆▇▍ ▍▋█▄█▆ ▄▊▉▋▉▍▊ - ▉▊▊▆▄ ▋▇▉█▉▆█▉▉ ▇▊ ▉▄█▍ ▄▋▇▋ ▋▊▊▋▋▆▇ ▊▌▄▅▆ ▇▋▉ █▍██▆▅ ▉▍▊▋, ▄▍▊▅▍▉ ▋▇▌ ██▄▊▋▆ ▆▊ ▉██▅▆▌█▍▄▊▇ ▄▊▆▊▄▍▋▆
                
                
                
                
             
         
        
            
            
            
                
                ItemSelector attribute on page overlay content fields
                
                
                
                
             
         
        
        
            
            
            
                
                merge from itempicker_window
                
                
                
                
             
         
        
            
            
            
                
                ▄▅█▍▋ ▆▄▌▇ ▅▄█▉▌▋ ▍▉█▉▊▆, █▊▍▅▍ ▋▊▄█▊▆▆ ▇▋▇▅ ▅▋▅▉▊▆▆ ▊▇▄▉ ▅▄▆ ▍▊▊▌▊▉█▋▋ (█▇▋ ▌█▌▆▆ ▄▇ ▋▇▋▇▄▊▅█ ▆▋▍▆█▍ ▆▊▉▊█) 
- ▅▌▋ █▍▊▆▌▇ ▋▌▅▌█ ▌▆ ▌▆▆▉▆█ ▄▅▄▌ ▆▌ ▌▊▌▇▉▋▍█▄
- ▍▋▋ [▋▌▌▋█▉▄▋▊▋██] ▆▅▆▊▌▉▇▅█ ▇▍ ▋▍█▉▄█ ▇▅
▌▉▉▋▇://▊▇▋█▋.▉▆▅▅▇▄█▉▇.▊▉▊/▉▇█▌▄▋▍/▍▍▆▆▉▉▌▊▇▌▍█▋▌▇▌.▅▌▉
                
                
                
                
             
         
        
            
            
            
                
                Added PlayerModel Update avatar for cinematic rigs
                
                
                
                
             
         
        
            
            
            
                
                Fix "move called twice in same frame" warning
                
                
                
                
             
         
        
            
            
            
                
                Fix error when realmed remove tries to remove audio component (do the effects in audiomixer instead of components)
                
                
                
                
             
         
        
            
            
            
                
                █▋▍▌ █▌▋ ▆▋ ▆█▉▅▆▆▌█▇█ ▊▉▅▌▆▊▋█▉
                
                
                
                
             
         
        
            
            
            
                
                ▍█▆▊▄▄ ▇▋▊ ▍▊▌█▋▉▆ ▄▋█▆█▍▊▌▉
                
                
                
                
             
         
        
            
            
            
                
                ghost ship model separation into final break down, opaque/transparent and decals sorting
Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
                
                
                
                
             
         
        
        
            
            
            
                
                Fix new scientist getting stuck on large oilrig doors
                
                
                
                
             
         
        
            
            
            
                
                Set new scientist and heavy scientist health to have similar TTK as old scientists despite not having bullet resistance. It makes balancing damage easier, but the formula I should have used is health/(1-resistance) not health*(1+resistance) so my previous change was wrong.
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed store grids not taking into account height when calculating used cells
                
                
                
                
             
         
        
            
            
            
                
                Fixed store overlay pages showing still showing text group when the content has no texts
                
                
                
                
             
         
        
            
            
            
                
                Some cleanup and support for recalculating after load
                
                
                
                
             
         
        
            
            
            
                
                Adding COL meshes for floating walkways
                
                
                
                
             
         
        
            
            
            
                
                Legacy Wood External images and store setup
                
                
                
                
             
         
        
            
            
            
                
                Add min/max value descriptions to NBZ cvars.
                
                
                
                
             
         
        
            
            
            
                
                WIP more robust bounds/center related calculations.
                
                
                
                
             
         
        
        
            
            
            
                
                ▉▅▊▋▌ ▆▆ ▋▇▆█▋ ▄▇▍▍ █▉▍▇▄▉ ▊▉▋▉▅ ▌▇ ▅▋▌▊ ▋▇ ▇▆▌, ▊▉▅▍▉▉▄ ▆ ▍▅▌▌█▅▆ ▋▄▄▉▄▄ ▇▅█ ▇▆█▉▅▇▍▉▊▊. ▍▇▅ ▅▄▅▉▉▊ ▍▍▉▋▊ ▊▍▊▇▌ ▆▌ ▆▇▊▉▆▄▉ ▅▉▅/▆▅▋▆▌ ▉▍ ▍█▉█▊ ▆▉▌▉ ▌▌▆▊▉▋█▌ + ▊▍█▉▋▅.
                
                
                
                
             
         
        
            
            
            
                
                Add Legacy Wood External gate to new store
                
                
                
                
             
         
        
            
            
            
                
                Make silenced weapons harder to hear for scientists
                
                
                
                
             
         
        
        
            
            
            
                
                Increase heavy scientist health to match old one
                
                
                
                
             
         
        
            
            
            
                
                Convared the weekly skins preload, makes it easier to debug
                
                
                
                
             
         
        
        
        
            
            
            
                
                Removed a bunch of components I don't need on the skin viewer camera
                
                
                
                
             
         
        
            
            
            
                
                 reapply 
125577 reenable_scrappy_damagefx
                
                
                
                
             
         
        
            
            
            
                
                merge from reenable_scrappy_damagefx
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from hackweek_fps_loggin
                
                
                
                
             
         
        
            
            
            
                
                 merge from static_entities_hostile_fix
                
                
                
                
             
         
        
            
            
            
                
                 merge from windmill_gib_fix
                
                
                
                
             
         
        
            
            
            
                
                hooked up pilot_hazmat steam id to unlock storage box id