reporust_rebootcancel

114,080 Commits over 3,959 Days - 1.20cph!

1 Year Ago
cherrypicking 91113
1 Year Ago
▍▊▅█▉ ▌▍▄█ ▄▋▌_▌▍▉_▇▊▅▅▇▇_▆
1 Year Ago
Merge from main
1 Year Ago
changed animation clip name for throwing to 'throw' on some weapons for player update and assigned correct anim in spear override controller fro the throw
1 Year Ago
Delayed some calls (RenderScale, TrainWagonLootData) until after shaders bundle is loaded to prevent shader duplication in memory
1 Year Ago
Moved all shaders to their own bundle (shared/shaders.bundle) and made it load first, before all other bundles
1 Year Ago
Fix attachments not making sound when added to a weapon inside a backpack
1 Year Ago
Merge from backpacks -> aux2
1 Year Ago
Added back highly simplified "Standard" and "StandardSpecular" overrides
1 Year Ago
Further reduced variants on a variety of shaders; total now down to ~0.16MB from 3.10GB (after de-duplication, coming later)
1 Year Ago
harbor_2 dock island + swing bridge prrof of concept
1 Year Ago
merge from xmas_2023
1 Year Ago
gingerbread unlock
1 Year Ago
merge from main
1 Year Ago
▉▆▍▅▍▋██▊▋▄█▄ ▊▆▍▆▍ ▅▆▅_▋▉▍_▆▅▍▍▌▋_▋
1 Year Ago
More work, still nothing working
1 Year Ago
Attempt 2 at implementing the animation rigging package
1 Year Ago
Adjusted description to reflect a limit on shelters.
1 Year Ago
Limit now responds to shelters being destroyed
1 Year Ago
Ensured toast is always displayed Streamlined and cleaned up conditional placement checks
1 Year Ago
Fix backpacks not hiding the tank part of hazmat suits
1 Year Ago
Ensured limit supports empty shelter list from the beginning,
1 Year Ago
Fix wrapped items being deleted when opened inside backpack
1 Year Ago
Fix item right clicking into backpack after closing the backpack inventory
1 Year Ago
Backpacks will despawn based on the most valuable item inside them
1 Year Ago
Merge from main -> backpacks
1 Year Ago
▆▊▉▉ ▉▆▄█▅▆▆ ▄▋▇▌█▆█ ▌▊▉▋█▋▄█▊▉ ▉▄ ▆▊█▍▇▄▍
1 Year Ago
Merge from tutorial_island
1 Year Ago
Fixed crafting mission step not working if a player crafts an item with a redirect skin (eg. concrete pickaxe)
1 Year Ago
All access supplies mission stages are now mandatory
1 Year Ago
ak47 - locomotion anims with reduced spine movement, applied to override controller
1 Year Ago
Remove reference to boat
1 Year Ago
Fixed craft button highlight not updating after crafting an item
1 Year Ago
Fixed opening full screen help info causing a soft lock in mission 2 Full screen help can now be closed with escape or by clicking the background
1 Year Ago
▄▅▅▄▄▋▋ █▊ ▌▇▊▉▅ █▍▅▄█▍▍ ▌█▊▍▋▇▅ ▆█▌█▉▊▅ █▄▌▆▋▍▄▋▋▍ ▄▅ ▊▋▅▍▅ ▄▅▍▅ & ▊▉▄▇ █▉▅▆▄ ▍▄▍▍ ▍▍▇▋▋ ▄▌▄ ▊▊▌▉▋▇▅ █▊██▊▍▋█▋▍ (\▇, \▇ & ▍▉▋▄▍▆▊) ▌▅▉ █▇▅▅▅ ▄▍▆▋▊▆▄ ▋▇ ▉▊▆▍▅█▊▌▇ ▊▍█▍▉▍▇ ▅▉▍▌ ▆▄▆▉▌▋ ▉█ ▅▊▄▌▋ █▉▇ ▄▊▊▋▍▉ "▍█▆▊▄▇▇█▉" ▋▅▍ `▄█▇▊_▅▇▍▅▋▊▊▄▋_█▄▊▇█` ▌▆▍▋▅▌▇ ▅▋ ▆▅▋▅▇▋ ▌█▅ ▍▇█▆▋▋▌ ▇▌▆▍▉▆▋▄▄▌ ▍▍▇▇▉▇▄▊▊ ▄▍█▆▆▌▄▍ ▊▍▄▊█▅ ▌▋▍▅▅▅▍ █▊ ▄▉▌ ▌▅▋▇▄█▊
1 Year Ago
▇▅▆▉▍ ▊▉▍▋ ▆▆▆_▋▉▉_▉▆▋▆▆▄_▅
1 Year Ago
▆▍█▊▅ ▅▋▍▆▌ ▆▄▍
1 Year Ago
1 Year Ago
player update. exported spear set of anims and populated spear override controller with the new anims. Also setup holster positions for wooden and stone spears on their entity prefabs
1 Year Ago
merge from main
1 Year Ago
Ensured new placed shelters are added to the limit
1 Year Ago
▊▇▆▅▇ █▅▌▄▆ ▅▌▅▌▉ ▌▊▅█▊▄▋ ▆▊▆▍ ▉▅▄▊▅ ▋▋ ▋▆▌▇▉▍▋ ▉▌▊▉█ █ ▉▄▅▆▊█▅ ▊▉▍▄▉ ▌█▌▍ ▌ █▄█▄.
1 Year Ago
Merge from io_budget_health
1 Year Ago
ProcessInterferenceQueue null checks
1 Year Ago
Seperating limiting code
1 Year Ago
▉▅█▆▉ ▍▇▌▉▋▅▊ ▇▌▋▇▍▊▇▄█. ▋▉▆▌▇ ▄▋▍▇ ▋▊ ▅▊▌▋▄▌ ▆██▋▇▅, ▇▍▅ ▍▋▋▅▊ ▆▌▋▌▉ ▅▇ ▆▌▊▍▅ ▄▉▉▋▍▄▇▄▇ ▌▊▋██▍▍▅, ▅▍▆▆▄█▆ ▌▄▅▌▉▄ ▊▌▋▅▅, ▌▇█▍▋ █▅ ▇▇▅▍, ▇▅▆█▄ ▊▊▋▍▍▅▆▌▍ ▍█ ▉▇▆▌▍ ▆▇▄▉▋▅▆▋▄ ▋▄▅▌▊▍▉▄ - ▍▍▅▄ ▅▅▋▅▉ ▄▌▍▉▍▅▇▍. ▅▌▅▌▇▉ █▍▌▆ ▄▅▍▇▍ ▌█▇▆▊ ▍▅▅▇ █▅▄ █▌▉▋▍▋ ▍▉▄▇▆ ▊█▊▅▆▌ ▊▍ ▉▋ ▌▄▄▊ ▍▋▄▍ ▊▌▇▅ █▄▄▇▉▅█▄ ▋▍ ▉▆▋▌▍▋▌▇ ▊▉ ▉▇ ▉▋█▄ ▍▍▌▉ ▇▉ ▌ █▍▊▄▌▆▉ ██▍▌▉▌.
1 Year Ago
█▍▊█▋█▉ ▌▄▆▆▉▊▋▍▌▆▅▆▉▍ ▋▌▌█▋▊▆▌ ▅▆▉▉▉█
1 Year Ago
harbor_2 cargoship dock - clearing space for a longer dock alley
1 Year Ago
cherrypicking 91013 91014 91015 91036