reporust_rebootcancel

134,595 Commits over 4,324 Days - 1.30cph!

12 Months Ago
jungle ruins S2P
12 Months Ago
jungle ruins overgrowth pass with strangler figs
12 Months Ago
merge from cookingv2
12 Months Ago
Added comfort modifier, gives some level of comfort away from fire Applied to the chocolate bar
12 Months Ago
merge from terrain_ignore_grid
12 Months Ago
- Bee grenade spawns bees with a slight offet upwards (to avoid some minor clipping issues killing los checks) - Bunch more code cleanup - Fixed some bugs with convars
12 Months Ago
Update: Name a couple magic constants Tests: none, trivial change
12 Months Ago
Clean: rogue newline Tests: trivial change
12 Months Ago
Update: TerrainCollision.GetIgnore(Span...) now uses the ignore grid broadphase Tests: ran new unit tests that go through this path
12 Months Ago
Update: new unit tests for GamePhysics.HandleIgnoreCollisions - Also removed an unnecessary branch Tests: ran the new unit tests
12 Months Ago
just split the coarse query grid to have a Check and CheckJob function to call from burst and managed contexts respectively (not as cool as the previous solution, but doesn't rely on compiler shenanigans)
12 Months Ago
Merge from armor_slots
12 Months Ago
Refactor protection getting
12 Months Ago
merge from main
12 Months Ago
Fix player preview hover display stats
12 Months Ago
merge from garage_door_fixes_2
12 Months Ago
fixed parenting issue with door controllers on ClosedCollider io parent
12 Months Ago
re-calcing clamped io line bounds when a line is added, not OnEnable as it can't be relied on for positioning
12 Months Ago
Added Bee Grenade Final Viewmodel Added Bee Grenade Textures and Setup Materials
12 Months Ago
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12 Months Ago
Merge from armor_slots
12 Months Ago
copyto now recreates armor slots and transfers inserts.
12 Months Ago
fixed double pillow effect on ruins wood beams by lowering normal intensity
12 Months Ago
Merge from armor_slots
12 Months Ago
Recreate armor slots and move items over when reskinning an item with armor slots.
12 Months Ago
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12 Months Ago
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12 Months Ago
Add commands to copy pastes off server since it now is based on storing on client - `download_paste {name}` used to download from web, now it downloads from game server - `list_pastes` to list pastes on client - `list_pastes_sv` to list pastes on server
12 Months Ago
Fix error if trying to save a paste to client before the directory was created
12 Months Ago
merge from qol_save_sign_color -> main
12 Months Ago
Fix signs not saving the last selected color when entering & exiting sign paint mode - it already saved brush size & everything else, only color was missed
12 Months Ago
merge from cookingv2
12 Months Ago
Horses can poop again Eating food from trough add boosts correctly
12 Months Ago
Merge from main
12 Months Ago
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12 Months Ago
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12 Months Ago
merge from main -> client_copy_paste
12 Months Ago
merge from fix_f1_convar_value_missing -> main
12 Months Ago
fix BicubicFetch for non-square textures
12 Months Ago
resolution scaling with quality level, tweak quality level step counts
12 Months Ago
Fix F1 menu not showing current value if the convar also has a description
12 Months Ago
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12 Months Ago
merge from cookingv2
12 Months Ago
Fixed players boost not working unless they're horse boosts.......
12 Months Ago
merge from cookingv2
12 Months Ago
merge from cookingv2/horse_modifiers
12 Months Ago
Tweaked bread dung production bonus
12 Months Ago
Tweaked dung spawn pos, it was a bit off after the horse update Randomise its rotation so it's not the same everytime Adjusted the velocity to be more downward for a more realistic drop
12 Months Ago
Fixed horse dung culling too early Converted LODGroup to MeshLOD
12 Months Ago
Added an actual modifier for horse dung scale instead of using digestion boost, will let us tweak it without impacting player boosts Added to bread