124,777 Commits over 4,171 Days - 1.25cph!

6 Months Ago
Re-enabled vert blends on walkway kit. Removed deferred decal renderer component from jungle beam asset.
6 Months Ago
merge from io_research_table
6 Months Ago
crafter position fix
6 Months Ago
merge from jungle ruins
6 Months Ago
Mesh binning preprocess in foliage grid using minimal vertex buffer to reduce draw calls on foliage which share similar meshes.
6 Months Ago
merge from crafting_update
6 Months Ago
Apply tooltip to the base prefab instead of the variant
6 Months Ago
Update premium tag tooltip
6 Months Ago
Add premium tag to AutoCorrectTags()
6 Months Ago
Show lock icon when you don't qualify to join the premium server - show nothing extra when you do qualify for it
6 Months Ago
Codegen
6 Months Ago
Fix NRE when attacking scientists
6 Months Ago
Add `browser_premium_tab` convar to control if the premium tab is shown
6 Months Ago
Add new tab to the server list for premium servers - similar to how official servers show in their own tab Add filtering for the premium server tag - like how you can filter by monthly, weekly, etc
6 Months Ago
Add premium server tag to tag list prefab
6 Months Ago
Add ability for servers to stay inside the same server list when forwarded from one server list to another - allows us to forward servers from official list while keeping them in the official list
6 Months Ago
Refactor how the premium tag is added
6 Months Ago
Add `premium` server tag when `server.premium` convar is set Ensure `premium` tag gets compressed
6 Months Ago
Merge from main
6 Months Ago
Fixed kickall command using the second argument instead of the first for the kick reason
6 Months Ago
merge from crafting_update/visual_cooking
6 Months Ago
Fixed player buff UI not ticking down Tooltip also count down when hovering now
6 Months Ago
Cooking workbench physic materials
6 Months Ago
merge from crafting_update/visual_cooking
6 Months Ago
Compile fixes Hobo barrel cooking visuals fixes ParticleSystemContainer support in food model
6 Months Ago
bee grenade sounds bee swarm & hive sounds
6 Months Ago
Fixed cooking visual model not being destroyed after starting another recipe Tweakls
6 Months Ago
Fixed the bees occasionally burping fire. Fixed smoke being rigid. Bee resolution increased a bit.
6 Months Ago
Impact with debug gizmo. Converted 10 of the blunt damage (half) into slash damage because glass shards.
6 Months Ago
Pies cooking animation
6 Months Ago
Bread cooking visuals Loaf gradually inflates while cooking
6 Months Ago
Breaks on contact instead of bouncing off walls with a timer.
6 Months Ago
Grenade impact FX
6 Months Ago
Merge from shield_repair_fix
6 Months Ago
Merge from prim_rust+_shop_fix
6 Months Ago
Client compile fix
6 Months Ago
Fixed items that are banned in a server due to era restrictions being sent to rust+, fixes them appearing in the shop view in app
6 Months Ago
Merge from minicrossbow_sight_fix
6 Months Ago
Merge from crafting_update
6 Months Ago
Apply extra sunlight
6 Months Ago
Merge from cookingv2
6 Months Ago
Added new harvesting tea - increases resources from harvesting corpses by 50%
6 Months Ago
Kettle when preparing teas
6 Months Ago
Hunter pie now now apples a new clotting bonus - all bleed damage is reduced by 75% Damage reduction is applied prior to applying to player, so if a player was going to receive 7.6 bleed damage, that would be reduced to 1.9, resulting in the player only seeing 2 bleed damage on the health bar
6 Months Ago
Cooking visuals for all meats
6 Months Ago
Updated Bee Grenade GIB FBX to have centered orginis
6 Months Ago
merge from crafting_update
6 Months Ago
Added cooked human and cooked horse recipe to cooking workbench
6 Months Ago
Cooking visuals for all pies
6 Months Ago
LOD tweaks