123,096 Commits over 4,171 Days - 1.23cph!

7 Months Ago
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7 Months Ago
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7 Months Ago
Merge from main
7 Months Ago
Merge from hopper
7 Months Ago
Fixed blood spray fx not working properly Better particle effects fade out
7 Months Ago
Merge from main
7 Months Ago
Merge from io_research_table
7 Months Ago
Merge from hopper
7 Months Ago
Merge from cookingv2
7 Months Ago
Fixed flame positions and prevent building blockers on cooking workbench
7 Months Ago
Merge from chicken_update
7 Months Ago
Fixed sleep animation Fixed chickens not moving again after sleeping
7 Months Ago
Fixed wrong XP settings
7 Months Ago
Fix broken nucleus grades
7 Months Ago
Compile fixes
7 Months Ago
- Hurt trigger changes (beehive) - Hurt trigger changes (beeswarm) - Nucleus item type changes
7 Months Ago
Merge from chicken_update
7 Months Ago
Fixed Beehive inside/outside check
7 Months Ago
Hooked up idle sfx, doesn't look like the chicken had event driven sfx on any other animations
7 Months Ago
Pickup NRE
7 Months Ago
Placeholder beehive crafting costs
7 Months Ago
- Added chance for hives to spawn on other oak trees - Bee grenade requires nucleus to craft - Client compile errors
7 Months Ago
bee_grenade -> bees
7 Months Ago
Ensure Bee Grenades prefabs reference the correct things
7 Months Ago
- Basic entity setup - Spawn Bee Swarm on explode - Copy/Paste of Flashbang
7 Months Ago
Missing Files
7 Months Ago
Better natural beehive collider
7 Months Ago
Missing files: New Damage type
7 Months Ago
- Bees can no longer damage players in Hazmat suits - Bee sting damage type - Beeswarm Damage updates - Beehive Damage updates
7 Months Ago
merge from fonts_fallback
7 Months Ago
Bunch of arabic font tweaks to fix the weird line spacing
7 Months Ago
Crafting menu: fixed item name overlapping with the workbench level in some languages
7 Months Ago
Update phrases
7 Months Ago
Ensure phrase gets translated when shown as a tooltip
7 Months Ago
merge from fonts_fallback
7 Months Ago
Tweaked fonts order
7 Months Ago
First pass on ragdoll for new chicken model
7 Months Ago
Instead of replacing the font fallback list entirely, just re-order it to use the currently selected language first This ensures that texts using any font at any time can work properly (chat, language menu, any input field)
7 Months Ago
Merge from main
7 Months Ago
Merge from media_projects
7 Months Ago
Change all the hardcoded english strings to phrases
7 Months Ago
Converted mixing table and cooking workbench to rendererlods, normalised their cull distance
7 Months Ago
Added all fonts to the font fallback settings scriptable Removed RobotoCondensed Hotkey TMP asset, was only used in the beltbar
7 Months Ago
Fish & skull ownership item prefab changes
7 Months Ago
Add ownership when gutting item from fish / crushing skulls
7 Months Ago
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7 Months Ago
gibs fix
7 Months Ago
Cherrypick compile fixes
7 Months Ago
Updated the language selection dropdown to use proper fonts instead of fallbacks
7 Months Ago
subtract nothing