136,088 Commits over 4,444 Days - 1.28cph!

7 Months Ago
removed TOD lighting from balloon prefabs again and set it on the text shader instead
7 Months Ago
subtracting 137641 - got errors on play
7 Months Ago
Merge from naval_update
7 Months Ago
Spotlight to prefab.
7 Months Ago
Fixed deep sea exit portal compass marker going crazy when entering the portal
7 Months Ago
Added an option to the TMP depth offset shader materials for applying scene lighting
7 Months Ago
Codegen
7 Months Ago
balloon skinviewer 3d model and prefab
7 Months Ago
Various PT boat related.
7 Months Ago
Merge from boat_deployables_rotation_snap_improvements
7 Months Ago
Merge from wheel_fixes_wip
7 Months Ago
7 Months Ago
Fix waiting for reload bugs
7 Months Ago
added wallpaper icons
7 Months Ago
enabled tintbytimeofday on balloons
7 Months Ago
Changes on the trigger emitter script and change on casino area emitters
7 Months Ago
merge from main
7 Months Ago
Sunglasses Blocky reposed
7 Months Ago
Fix incorrect overriden terrainSizes in island prefabs, and remove displacement manager from tropical foliage spawns
7 Months Ago
Add editor option terrainIgnoreDeepseaFlag to DeepSeaEditorScene to use source terrain textures instead of deepsea textures (which have not been created) when forcing deepsea
7 Months Ago
Reduced boat building UI scale
7 Months Ago
Restored deep sea islands terrain mesh layers, needs to be Terrain S2P all islands
7 Months Ago
merge from deep_sea
7 Months Ago
merge from deep_sea
7 Months Ago
BallistaGun cleanup
7 Months Ago
Fixed not being able to place deployable bypassing build permission on boats you're aren't authed on, in the deep sea (ladders)
7 Months Ago
Optmizied remaining improvised walkway colliders
7 Months Ago
merge from deep_sea
7 Months Ago
Removed all the wallpaper sockets from boat building blocks
7 Months Ago
merge from naval_update
7 Months Ago
auth_radius and deauth_radius commands work with player boats
7 Months Ago
Optimized improvised walkway colliders
7 Months Ago
radtown crates birthday balloons setup
7 Months Ago
Setup Smoke Grenade and Supply Signal Remake Folders Added Smoke Grenade and Supply Signal Remake Textures, Viewmodel, Worldmodel Setup Smoke Grenade and Supply Signal Remake Materials
7 Months Ago
Send update immediately for cooldown.
7 Months Ago
wip wheel fixes
7 Months Ago
updated skins list
7 Months Ago
merge from main
7 Months Ago
merge from main
7 Months Ago
Updating small engine rig with combined mesh
7 Months Ago
edited lr300 space vm anims and exported 3p reload/deploy anims and linked to new lr300 holdtype controller
7 Months Ago
updating single 50cal clips and emtpy ammo pose
7 Months Ago
Update attack animations on front 50cal
7 Months Ago
expanded floating cities shore vectors
7 Months Ago
fixed some trims on triangle up mesh fixed triangle roof prefab cull distance re-applied roof conditional fix slimmer half wall killed the beautiful window frame depth for embrasures
7 Months Ago
Merge from parent
7 Months Ago
Replace range_terrain_mound_a (negative scale) with range_terrain_mound_b and adjust position.
7 Months Ago
* Fix lights at monuments always visually on * Fix levers not animating properly
7 Months Ago
Possibly fixed scaling of island map markers in deep sea Fixed markers not working properly after a server restart
7 Months Ago
Add a check for cannon update parameters errors if the playable graph isn't ready.