reporust_rebootcancel

128,627 Commits over 4,140 Days - 1.29cph!

54 Days Ago
▋▌▉▉▆_▊▅▆█▍▊_▅▅▇▆▆▇ -> ▌▋▇▇
54 Days Ago
syncvar_demo_fix -> main
54 Days Ago
shallow_water_slowmotion -> main
54 Days Ago
chippy_repair -> main
54 Days Ago
sleeping_bag_offcentre -> main
54 Days Ago
Store progress, started featured tab
54 Days Ago
Merge from naval update
54 Days Ago
Merge from main
54 Days Ago
Committing changes to update branch
54 Days Ago
Steam inventory refresh button fix
54 Days Ago
inreased culling distance of supermarket shelves
54 Days Ago
fixed gaps in small oilrig structure top model and collider
54 Days Ago
locker open lod1 shelves fix
54 Days Ago
fixed flickering from env volume in gas station garage
55 Days Ago
portacabin 600x900 env volume tweak to prevent flickering
55 Days Ago
fixed sewer volume clipping in water treatment
55 Days Ago
fixed flickering from env volume in oilrig computer room
55 Days Ago
large oilrig env volumes slightly brighter
55 Days Ago
Fixed delivery drones sometimes not making it to their destination
55 Days Ago
Disabling graphics jobs on Mac builds
55 Days Ago
Compile fix again
55 Days Ago
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55 Days Ago
Store fixes and tweaks, checkout flow
55 Days Ago
Compile fixes
55 Days Ago
merge from climate_volume_blending_fix
55 Days Ago
merge from main
55 Days Ago
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55 Days Ago
55 Days Ago
Reduce odds of re-hiding after peeking
55 Days Ago
Reduce odds of flanking
55 Days Ago
Improve and simplify flanking pathfinding
55 Days Ago
Don't allow partial paths when flanking
55 Days Ago
- Make flanking route filtering more lenient as it was discarding some good ones - Attempt to fix scientist bugging out when hiding
55 Days Ago
Better debug drawing for flanks, flank when possible, increase sightings memory duration
55 Days Ago
Store grid: added ordering rules, auto sizing and FakeSteamItemStub support
55 Days Ago
Don't refresh the path over time when moving to a static point (eg cover, peek)
55 Days Ago
Start setting up flanking state
55 Days Ago
- Make flanking debug display work both in games with DDRAW and in editor with gizmos - Add height param to path debug drawing
55 Days Ago
Makes VDDRAW fallback to gizmos/handles when used in editor instead of DDRAW
55 Days Ago
RustButton uses OnPointerClick
55 Days Ago
Generic popup are fullscreen
56 Days Ago
Settings screen tweaks, aligned the texts
56 Days Ago
RustButton toggle Unpress fixes
56 Days Ago
Steam inventory fixes Added a small purple line to help differentiate Twitch drops from other items
56 Days Ago
Toggle RustButtons are now toggled on pointer up instead of down Fixes button toggling when scrolling
56 Days Ago
Default trimmedAssetWarmup to true
56 Days Ago
Manifest
56 Days Ago
Fixed market price not being deserialized correctly when volume was >1000 (was happening for the high quality crate) Fixed some NRE and loc issues
56 Days Ago
Steam inventory screen fully localized Better crate modal Cleanup
56 Days Ago
Steam inventory crafting and crate opening new UI