224,844 Commits over 3,714 Days - 2.52cph!

28 Days Ago
Merge from main
28 Days Ago
merge from main
28 Days Ago
Test Clean up - use TransformInterpolate class Can't modify transform if we're a network object root and a proxy - we must stay true to network transform target Hook up Interpolation enable/disable from Inspector. When Owner calls ClearInterpolation, set a bit on the update msg to have other clients do so as well. Hook up Network.Interpolation and Enable/DisableInterpolation() on the accessor. Fix to allow interp property to be set by GameObjectHeader Serialize the interpolation bool with GameObject
28 Days Ago
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28 Days Ago
Reverting 95562 electrical button power burst change, back to 2
28 Days Ago
Fixed Timer Switch not deployable ~1 meter below ceilings
28 Days Ago
player update. water pipe shotgun holster position edited
28 Days Ago
playerupdate. water pipe shotgun anim set exported and waterpipe wm reload anim edited
28 Days Ago
Fixed electrical components consuming 0 power still mentioning 1 power usage in their information panel Explicity show 0 power usage on electrical items consuming 0
28 Days Ago
Health Regen
28 Days Ago
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28 Days Ago
Merge from main
28 Days Ago
Added 'selectitem' command to allow non-admin clients to use pipette without the item giving part Codegen
28 Days Ago
Fixed charge and deplete battery commands compiling issue on client
28 Days Ago
random spawns printers
28 Days Ago
Debug view for scene ref nodes
28 Days Ago
Make control sheet labels draggable
28 Days Ago
Merge property or variable get / set nodes
28 Days Ago
28 Days Ago
IMessageContext.StackTraceIdentifier Include Context.StackTraceIdentifier in ValidationException.ToString() Merge branch 'legacy/1.3'
28 Days Ago
Leaderboard backup, run #10900
28 Days Ago
Parent merge
28 Days Ago
Merge from main
28 Days Ago
LOD4 and prefab setup for truck models
28 Days Ago
Backups
28 Days Ago
food assets and setup with tintmask
28 Days Ago
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28 Days Ago
Item Printer Cost panel supports text Remove unused and clean up Item Printer prefab
29 Days Ago
TTT: add TTTShowSearchScreen hook (#2074)
29 Days Ago
Input keys clean up Dev menu
29 Days Ago
Find correct item tier to scrap Update .gitignore
29 Days Ago
Item recycler Scrap item health as int clean up
29 Days Ago
Leaderboard backup, run #10876
30 Days Ago
Health increase item
30 Days Ago
Set up health Game manager check
30 Days Ago
Start managing time and other information Draw time on ui Small ui tweak Scale chest price based on some stuff
30 Days Ago
AI uses Stat speed clean up
30 Days Ago
merge from wr_minigun_reload_fix
30 Days Ago
Auto collect font files to upload too
30 Days Ago
Leaderboard backup, run #10852
30 Days Ago
PlayerStats > Stats
30 Days Ago
clean up
30 Days Ago
fixed metal roof tga not reading correctly
30 Days Ago
merge from main
31 Days Ago
Added 'pipette' command: gives you the item you're looking at and places it in your hands If you already have it, swaps it with your currently selected item
31 Days Ago
Fix tiled rendering on multiple viewports, was taking the main viewport from view rather than the actual viewport from layer :S https://i.imgur.com/PCXh3hJ.png
31 Days Ago
Temp hack fix device lost error in NativeRenderingWidget.cs
31 Days Ago
Updated test scene file
31 Days Ago
Check if main camera is null for EnvmapProbe dynamic renders
31 Days Ago
player update. exported/ setup water pipe shotgun anims