225,853 Commits over 3,714 Days - 2.53cph!

26 Days Ago
Example SVG
26 Days Ago
Added PolygonModelRenderer to help test
26 Days Ago
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26 Days Ago
Can set chase ability based on weapon range. Chase state fix for when no move point found.
26 Days Ago
merge from 95921
26 Days Ago
Input update
26 Days Ago
merge from #95921 main
26 Days Ago
merge from branch
26 Days Ago
merge from main
26 Days Ago
Boost pad Ignore zones that aren't checkpoints Merge branch 'main' of sbox-unicycle-frenzy
26 Days Ago
Adding weekly skins - April 18 2024
26 Days Ago
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26 Days Ago
Cherry picking Unity.AI.Navigation 2022 changeset
26 Days Ago
Unity 2022 part 1
26 Days Ago
Heavy loot tweak
26 Days Ago
Delete now un-used prefabs
26 Days Ago
Move .cs files to /Code
26 Days Ago
Re-implement Input.GetAnalog, respective glyph icons, moved some files into dedicated Controller directory
26 Days Ago
New Crowdin translations by GitHub Action
26 Days Ago
Localization sources: include weight in context, added weight category labels Update localization sources
26 Days Ago
Update Sandbox.Protobuf.csproj Uploaded files can keep their case
26 Days Ago
New Crowdin translations by GitHub Action
26 Days Ago
Localization sources: write weight in a separate field Update localization sources
26 Days Ago
Fix warning
26 Days Ago
Merge from external_holdtobuild
26 Days Ago
Server compile fix
26 Days Ago
merge from qol_demolish_high_walls
26 Days Ago
Client compile fix
26 Days Ago
merge from qol_drag_into_backpack
26 Days Ago
merge from workbench_tax
26 Days Ago
merge from fix_foundation_debris
26 Days Ago
merge from MLRSTimer
26 Days Ago
merge from qol_c4_stuck_block_upgrade
26 Days Ago
merge from qol_demolish_high_walls
26 Days Ago
merge from external_holdtobuild
26 Days Ago
Package versions api EditorUtility.DownloadAsync creates the folder, if it doesn't exist LibraryManager can downloads and load the library
26 Days Ago
Leaderboard backup, run #11250
26 Days Ago
Add ability to promote a team member to leader via the team UI in the inventory (click player, select kick or promote) Remove promote to leader popup when looking at another player
26 Days Ago
Remove link to forum Update README.md Merge pull request #5401 from qxxst/main Remove links to Facepunch Forum
26 Days Ago
Fixed reversed suspension on new bike model (suspension still needs other work)
26 Days Ago
Merge from child branch (don't know how that happened)
26 Days Ago
Server side check
26 Days Ago
Add holdToPlaceDuration option to construction, allows us to make an object take x seconds of holding the button to build While holding the build button the player has to remain still, any movement will cancel the build (rotating is ok) Shows a progress bar while in process Added two tips to contextually explain what's happening when the player tries to move or taps the button to build Enabled for 3 seconds on all external gates and walls
26 Days Ago
Fix debris spawning on top of eachother when a foundation breaks, then a wall breaks after
26 Days Ago
Deploy guide parenting fixes, still need to fix the bounds check
26 Days Ago
Add debris to square & triangle foundations - debris added to all foundation wall sockets - 1 debris added on terrain in center of foundation https://files.facepunch.com/jakerich/vBA5ptZzQPvqzAhX/buUrI3Cu6T0zkcBo.jpg
26 Days Ago
Cleanup
26 Days Ago
Occlude underwater rendering.
26 Days Ago
Cargo ship now docks at both harbors Cargo ship no longer decides it's target harbor on spawn, every time it hits a patrol waypoint it checks if that waypoint is a harbor approach point for a harbor it hasn't visited yet Egress time is now only started once all docking is complete, takes the lifetime of the cargo ship into account with a minimum two minute buffer after docking is completed (eg. event time is set to 10 minutes but it take 12 minutes to travel and dock at both harbors - ship will patrol for an additional 2 minutes after leaving the harbor before starting it's egress) Lots of refactors, rolled a bunch of lists into a single list with a new HarborInfo containing all the relevant information
26 Days Ago
Looping fix.