reporust_rebootcancel

126,704 Commits over 4,109 Days - 1.28cph!

5 Months Ago
Unsaved
5 Months Ago
Scene updates/backups
5 Months Ago
Fixed out of date bounds on cooking workbench, causing invalids Fixed loot not dropping out of bbq section when destroyed Added sfx to bbq section
5 Months Ago
Merge from crafting_update
5 Months Ago
Merge from crafting_update
5 Months Ago
merge from premium_servers -> main
5 Months Ago
merge from server_browser -> premium_servers
5 Months Ago
Set premium tab disabled by default
5 Months Ago
hopper start/stop/active sounds
5 Months Ago
Fix UI.SellOrder referencing the same item inventory slot twice so that the incorrect numhber of slots show.
5 Months Ago
Ensure servers in official tab always show regardless of having zero players or not
5 Months Ago
Merge from armor_slots
5 Months Ago
Refactor copyto armor slot copying because it was getting silly
5 Months Ago
copyto fix for worn backpacks containing an item with armor slots and inserts
5 Months Ago
Merge from crafting_update
5 Months Ago
Changed tint renderer to list on FoodVisualConfig. Populated the lists for pie entity and world model prefabs. Tint all the LODs. Added a new bear pie projectile and material, set correct colour. Updated all pie projectile materials to use the new pie colours.
5 Months Ago
Sort premium servers first if you qualify for them, put them last if you don't qualify for them - controlled by convar `prioritize_premium_servers` - applies to all sorting of servers (players, ping, hostname, etc) Add `premiumfilter` convar to add premium tag to servers while testing - string filter to control what servers in the browser get the tag added
5 Months Ago
merge from crafting_update
5 Months Ago
Fixed UIFogOverlay Update NRE
5 Months Ago
Recheck premium status for connected players, kick if they change status after joining the server
5 Months Ago
merge from new_kill_commands
5 Months Ago
ent kill command now ignores gibs
5 Months Ago
merge from wood_armor_crafting
5 Months Ago
Reduced crafting cost of wood armor, now uses 15 cloth instead of 1 rope
5 Months Ago
network++ save++
5 Months Ago
merge from crafting_update
5 Months Ago
Armor info panel UI changes so that everything can fit with ownership. Also fixes protection area text varying above/below slots.
5 Months Ago
merge from main
5 Months Ago
Added new kill commands: - killplayerinview: kill the player you're looking at - killplayersradius: kill all players within the given radius
5 Months Ago
merge from crafting_update
5 Months Ago
merge from crafting_update/workbench
5 Months Ago
hopper, fridge and bee grenade techtree placement - S2C
5 Months Ago
Merge from jungle_ruins
5 Months Ago
Merge from jungle_biome/jungle_foliage
5 Months Ago
Merge from jungle_ruins
5 Months Ago
Merge from main
5 Months Ago
merge from ballista_mat_fix
5 Months Ago
Fixed various spawn population filters
5 Months Ago
Jungle has forest splat Jungle has alt topology (including nearby forest / forestside areas to prefer deciduous trees next to jungle, looks slightly less odd) Jungle avoids transition areas from temperate to other biomes
5 Months Ago
Fix attempt for the red ballista in builds
5 Months Ago
Merge from fix_no_scientists_on_cargoship
5 Months Ago
Fix sharks not spawning
5 Months Ago
Fix scientists not spawning on cargo ships
5 Months Ago
lr300 updates
5 Months Ago
Subtractive Merge (114985) Removed DLSS fix as it's still causing crashes
5 Months Ago
Merge: from eventrecord_allocs - Reduces the number of allocations caused by our server-side analytics - New "analytics.small_buffer_send_limit" persistent ServerVar to reduce task scheduling overhead. Set -1 to return original behavior. Tests: ran existing analytics unit tests, booted server in editor.
5 Months Ago
tiger drag anim sped up and moves further
5 Months Ago
Merge: from main Tests: none, no conflicts
5 Months Ago
Add comments
5 Months Ago
Clean: remove my testing setup Test: none, trivial change