reporust_rebootcancel

110,898 Commits over 3,897 Days - 1.19cph!

37 Days Ago
Wolves will not respond to a howl from a wolf that doesn't belong to their pack This will prevent wolf packs from merging too often, reducing cases where players have to face more than 4 wolves
37 Days Ago
merge from wire_slack_fix
37 Days Ago
Reverted wire length 'fix' from 107563
37 Days Ago
mini crossbow viewmodel anims updated
37 Days Ago
merge from main
37 Days Ago
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37 Days Ago
37 Days Ago
When using SetPath, don't update the path if it didn't change
37 Days Ago
Number of wolves per square km decreased from 3 to 2, max pack size increased from 3 to 4
37 Days Ago
merge ice_sculpture->Aux2
37 Days Ago
Added missing prevent buidling to catapult constructable prefab
37 Days Ago
Can't pull/push a mounted ballista
37 Days Ago
Catapult - updated reload anim (moves slower as it reaches full tension)
37 Days Ago
Fixed SocketMod_SphereCheck returning 'Not enough space' instead of 'Cannot build this close to X' when building in a monument prevent building volume Was happening when deploying siege weapons, amongst other large deployables
37 Days Ago
Add a separate turret warning icon. Move UI code to a specific turret icon script.
37 Days Ago
Fix client compile issues
37 Days Ago
fixed nre on client loading of sculpture
37 Days Ago
▋▇▉▊ ▆▍▆▄█▉▄▇ ██▄▆█▆▋▋▆▌ ▅▇▉ ▇▊▋ ▅▊▉▆▉▆▆▊▍▉█ ▍▄ ▄▍▆▇▌█▉▄▉█▄▉▌.▇▍▆▅▄▌▇▉. - ▍▋▄ ▌▋▅▅▇▆.▍▌▋▊▅▌▍▄.▋▌▄▋_▉▅▉▊▋▍▇█_▌▉▉▊█▅▆▅█▄▇ = █.▊▇ (▉▅▋▅▅▄ ▇▄▇▄▆) ▌█▉ █▅▍▆ ▋▌█▇▆▅▅▄▊▋▊▊▉▉▄▅▊▇▍▊▌ > ▇ ; ▅▌▅ ▉▇▊▋▋▋▆ - ▅▄▋▋▍▅▍▉ ▍▄█ ▊▇▊█▊▋▆ ▍▄▆▆█▇▋▉▅▋▌ ▉▆▌▍ █▉█ ▌▆▆███▋▋▍▉-█▉▄▊▌▉▌▊.▄▌▊▇▄▇▄▅▋▇▌▉▊ ▍▅▍▌▉▍▉▊ ▌▉▋ █▅▅▊▋▆▊▊▄▇█▊▌ ▉▅▍█▆▋ (▇▌█▍██▄▌▇ ▊▇▍▅▆▌▍▍▅▇██▋ ▅█ ▇▉█▅▆▇▍▅ ▇▅▆▌▄▆▊▆▊█▇▄▋▇)
37 Days Ago
merge ice_sculptures->Aux2
37 Days Ago
updated entity bounds
37 Days Ago
Implemented new catapult reload animation
37 Days Ago
Merge: from soundmodulator_leak - Fixed sound leaks from quickswitching scenarios - Fixes wrong loop sound being played when coasting on a pedal bike - Fixing flamethrower not playing sound when quickswitching while holding fire button - Fixing pilot sound not played on taking out a flamethrower - Recycle footsteps when their sounds end, instead of potentially incorrect preset time Tests: played with a lot of weapons and vehicles while monitoring sounds via audio.printsounds and log.level Audio 2
37 Days Ago
merge ice_sculptures->Aux2 + codegen
37 Days Ago
- Siege tower towing setup - Added editor gizmos to towing visuals
37 Days Ago
- Added icon to siege tower - Finalised basic constructable (added each of the build steps and relevant colliders)
37 Days Ago
jungle skin prefabs setup progress
37 Days Ago
manifest
37 Days Ago
added ability lock/unlock edits to sculpture when you're not holding a melee weapon
37 Days Ago
actual client compile fix
37 Days Ago
Implemented catapult incendiary ammo model Updated icon and recipes Naming
37 Days Ago
Merge: from main Tests: Booted editor - no errors
37 Days Ago
client compile fix
37 Days Ago
Catapult - added reload anim
37 Days Ago
Plushy crafting fix
37 Days Ago
- Redone siegetower constructable with the new model - Setup colliders for each stage - Use constructable stage 1 model as the guide mesh
37 Days Ago
Added small ramp so its easier to get in and out of the tower
37 Days Ago
- Cleaned up Siege Tower - New colliders for front entrace - Wired up doors to the dual damage system
37 Days Ago
Remove allocs in async pathfinding Make sure querying allies nearby doesn't return null or dead allies
37 Days Ago
updated rig and anims for mini crossbow
37 Days Ago
jungle skin - models and gibs
37 Days Ago
Ballista bolt effects tweaks
37 Days Ago
Ballista Spear -> Ballista Bolt Updated placeholder icons
37 Days Ago
Update: drop sound instances for variety of types on disable - HarborBridge - HarborCrane - PhoneDialler Tests: none, trivial changes
37 Days Ago
Bugfix: Stop DigitalClock from leaking sound instances when it's flags change - Also dropping sound refs on disable Tests: none, trivial change
37 Days Ago
merge from main
37 Days Ago
Update: drop sound refs when vehicles are destroyed - Magnet Crane - MLRS - Modularcar Garage - VehicleModuleSeating - Traincar audio Tests: none, trivial changes
37 Days Ago
merge from wire_slack_fix
37 Days Ago
merge from storagemonitor_passthrough
37 Days Ago
Added passthrough output to the storage monitor 'Power Out' now sends 1 power instead of passthrough - 1
37 Days Ago
jungle skin atlas/material update