reporust_rebootcancel

123,892 Commits over 4,079 Days - 1.27cph!

11 Months Ago
Placeholder model
11 Months Ago
Updated skinning on male player model with forearm twist bones and elbow twist bone
11 Months Ago
Prevent on draw gizmo spam in the editor
11 Months Ago
Harbor shipping containers now allow vehicle movement onto cargoship by parenting vehicles
11 Months Ago
road/rail rejection for coastal cliffs
11 Months Ago
renamed 'new wolf anims' folder to 'anim2024_update' and added _rm to the end of wolf 180 turn and run attack anims
11 Months Ago
Candles use standard thick transmission shader instead of the depracated packed one.
11 Months Ago
Apply workshop URL skin when starting scene. More tests.
11 Months Ago
Missing commits
11 Months Ago
exported wolf idle 1 and 5 anims and shortened wolf run attack to remove the growling part
11 Months Ago
update to shockbyte toolcupboard - zeroed lods - fixed lod materials not being properly assigned (order was wrong)
11 Months Ago
Added new head to skinset.male
11 Months Ago
exported all updated wolf animations in a new folder
11 Months Ago
Wire invisible over ~4 meters
11 Months Ago
Added distance-based culling to the wire shader
11 Months Ago
protocol++
11 Months Ago
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11 Months Ago
Increased the default npc vending machine IntervalHours to 5 in-game days This means that prices will adjust themselves every 5 in game days, used to be 4 times a day This should result in more stable prices and smooth out the sharp drop off of prices a week into a monthly wipe
11 Months Ago
Merge from main
11 Months Ago
Unsaved changes
11 Months Ago
Simplify TwistCorrectionComponent
11 Months Ago
Merge from main
11 Months Ago
Ported the two bone IK component into our framework Updated the twist scene with a more representative example of bone shearing
11 Months Ago
Made an example scene for the twist component Fixed the TwistCorrectionComponent resetting it's initial rotation offset value every time the component is updated, preventing it from working at all
11 Months Ago
Gibs, more closely match icon
11 Months Ago
Set up skin, rebuild deployable prefab to keep consistency with base TC
11 Months Ago
Changed some shelf contents for lighting purposes. Lighting prefab backup
11 Months Ago
Merge from main
11 Months Ago
Added a timeout and make sure the UI is layered properly in the HUD
11 Months Ago
Merge from monument_scenes -> aux1
11 Months Ago
Fix remapping order being reversed
11 Months Ago
Fix remapping only remapping the requested monument instead of every single one
11 Months Ago
Add some fallbacks if a player dies, walks too far away, is wounded, etc mid game
11 Months Ago
Fix train tunnel prefab that got overwritten with SceneSpawner during some S2P
11 Months Ago
Minor prop swizzling for lighting purposes.
11 Months Ago
Fixed building ceiling material not having any secondary textures applied.
11 Months Ago
Prefab backup
11 Months Ago
Apply convar defaults at client and server boot instead of only on the client when it connects to a server
11 Months Ago
Merge from monument_scenes -> aux1
11 Months Ago
S2P compound & oil rig as they had the BBQ prefabs
11 Months Ago
Merge from main -> monument_scenes
11 Months Ago
merge from fix_static_bbq_missing_prefab -> main
11 Months Ago
Fix unable to delete twitch headset
11 Months Ago
Fix possible NRE when deleting twitch drops items from your inventory Fix twitch drops somtimes still showing in your inventory right after deleting them
11 Months Ago
Revert GUID of static BBQ to old value to fix missing prefab error in monuments
11 Months Ago
More coastal cliff erosion
11 Months Ago
Skinnable setup Phrases rebuild
11 Months Ago
Description changes
11 Months Ago
Icon generation for Frontier Hazmat Description changes Phrases rebuild Skinlist rebuild Pack setup
11 Months Ago
Frontier skin setup