116,223 Commits over 3,987 Days - 1.21cph!
HuntingTrophy_Large texture polish
Apply same fix to beach towel
Fixed sometimes not being able to use the wire tool when standing on top of sleeping bags, modular car lifts or beds
Culprit: can't use wire tool if the players eyes are intersecting a prevent building volume, these entities have large prevent building volumes that the player can easily stand inside. Applying the IgnoreWireCheck tag to these colliders fixes the issue
Sleeping bags now check whether they're inside a No Respawn Zone
Updated SpawnOptions protobuf message to allow for sending different availability states, instead of just occupied or not. Now we can send OK, occupied, underwater, or in a No Respawn Zone
Merge from tutorial_island
Update workbench trigger right when player enter or leaves a workbench trigger (rather than waiting up to 2 seconds)
S2P compound, for the water catcher changes (fix water catcher NRE on new saves).
Assigned the correct gibs to storage_barrel_c prefab
Added wolf head to HuntingTrophy_Large
Added rope border to shark, deer and horse
HuntingTrophy_Large material updates
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Slightly brighter underwater visibility.
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Reduced water pump preventbuilding volume
merge from particle-fade-mod
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merge from gnb_startup_nre
Changed Minecart Planter from 3 Seed Slot to 2 Seed Slot
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Fixes to internal screen space shadows
Fix NRE presumably when sending an entity that is destroyed on startup
Fixed compile error when no frame blending is used + removed debug output
Added to a few more tansparent shaders
Single weapon rack variation 3
LODs and gibs
textures and materials
initial prefab setup
fixed the soil renderer not being assigned on minecart planter
forgot to link deployable prefabs in item defs
Water Jug Charitable Rust icon
minecart.planter.deployed prefab setup, basic item definition
Updated Minecart Planter GIB FBX to have correct rotation.
Updated Minecart Planter to have correct FBX and Collider Rotation
storage barrels prefabs setup, basic item definition
Entrance z-fighting fix
Fixed broken vertex colors on train tunnel pavements
moved storage barrel folder content to dlc folder
moved bar doors folder to dlc folder
small battery output, capacity buff
Updated storage barrels colliders and LOD0
correct pickup/repair item definition