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130,198 Commits over 4,232 Days - 1.28cph!

1 Year Ago
Fixing skinning issue for catapult rope
1 Year Ago
merge from main
1 Year Ago
Fixed push interaction showing when looking at disabled reload and fire interactions point
1 Year Ago
Fixed battering ram fuel storage openable from outside through chassis colliders
1 Year Ago
Added lookingAtColliderNoPenalty in BasePlayer Set as the real collider the player is looking at, before we apply distance penalties based on available interactions Useful when you want precise interactions on vehicles with many colliders (like the catapult)
1 Year Ago
Admin Stats: - Setup ui dialog panel - Wired up open/close through admin panel - Prefabs for panel setup
1 Year Ago
exported updated wolf attack ledge animation
1 Year Ago
Admin stats entry layout
1 Year Ago
blurring a slightly larger radius than the carve
1 Year Ago
updated exports for view and worldmodel
1 Year Ago
cleanup (wrong namespaces and nested jobs)
1 Year Ago
removed unused sculpture convar
1 Year Ago
each carve is followed with a box blur on the region, gives a much more natural result and makes the spherical carves come out much less square
1 Year Ago
Basic UI Setup
1 Year Ago
Catapult ammo projectiles speed and gravity tweaks
1 Year Ago
roof conditionals link
1 Year Ago
increase time before simplification starts - flickers less between hits with slower tools
1 Year Ago
Deleted old towing test prefabs
1 Year Ago
jungle building skin - prefabs for roof conditionals
1 Year Ago
manifest
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
running simplification on editor-generated default block - re-generated block
1 Year Ago
Super minor refresh to existing vending admin panel: Layout, alignment and some minor styling changes
1 Year Ago
adjusted deploy volume obb on ice sculpture
1 Year Ago
Merge from ai_wolf_iteration
1 Year Ago
re-baked default ice block
1 Year Ago
better editor support for marching cubes
1 Year Ago
merge from main
1 Year Ago
More door upgrade checks
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Restored monument marker font
1 Year Ago
Improve the fidelity of the wolf high jump using a bespoke animation Add a telegraph before jumping Make it dodgeable with enough space by running before the wolf lands Give more time to hit the wolf before it jumps back
1 Year Ago
workcart_box_fix_2
1 Year Ago
- Fixed box appearing under workcart - Swapped item storage to item storage type rather than box storage
1 Year Ago
Don't allow gates with a lock to be upgraded. NRE fix.
1 Year Ago
increased sculpture grid resolution
1 Year Ago
More robust checks when firing catapult projectile, make sure boulders ignore the catapult when sweeping Tweaked projectile spawn point, speed and gravity Replaced placeholder art on boulder projectile prefab
1 Year Ago
exported updated wolf attack ledge animation
1 Year Ago
Hook up sounds
1 Year Ago
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1 Year Ago
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1 Year Ago
added early return when trying to load a sculpture data-set with a non-matching size
1 Year Ago
marked marchingcubemanager to not be destroyed on load (fixes ice disappearing when after disconnecting from a server)
1 Year Ago
Fix catapult boulder exploding instantly in some cases
1 Year Ago
codegen
1 Year Ago
Consolidate some code, cleanup. Setup upgrade menus.