155,967 Commits over 4,536 Days - 1.43cph!

57 Days Ago
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57 Days Ago
Merged admin status indicators (god, creative, invis) into one UI component Added `global.forceOffAdminStatusOverlay` which hides / shows all indicators at once Removed older commands (`godforceoffoverlay` and `creativeforceoffoverlay`) Shrunk admin status indicators by a bit, moved them behind the inventory, put them in a grid so there are no empty gaps https://files.facepunch.com/raul/2026/July/20_01-06-DependableArrowcrab.gif
57 Days Ago
merge from hackweek_sv_pie_menu
57 Days Ago
Close the pie menu when running the next / prev action (if command is provided)
57 Days Ago
merge from main
57 Days Ago
Change from hover to show the inventory contents to a button top right that expands the loadout to show the inventory items - the hover panel was awkward when you had tons of loadouts on screen - controlled with convar "loadoutinventorypreview"
57 Days Ago
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57 Days Ago
Fix compile error
57 Days Ago
Fix scientists not spawning in some areas
57 Days Ago
merge from editor_fix_cpu_affinity -> main
57 Days Ago
Fix cpu_affinity not working in the editor - manually grab it from the command line if provided and run it
57 Days Ago
Show a preview of the items in the main inventory of a loadout when hovering over it
57 Days Ago
merge from fix_serverport_editor -> main
57 Days Ago
Cleaned out old ground plane
57 Days Ago
Sat remains improvements.
58 Days Ago
merge from main
58 Days Ago
In the editor use server.port for the connect command (if you didn't overwrite it) so you can run multiple editors on different ports - much easier than overwriting the connect command & initialization commands inside GameSetup
58 Days Ago
Fix waiting for navmesh check on island being inverted (only trying to spawn scientists when no navmesh is there)
58 Days Ago
Prevent ghostships from checking mainland navmesh
59 Days Ago
merge from cui_updates
59 Days Ago
Added blocksRaycast available for all CUI graphic components (included in PR 92) Use CanvasGroup fade routine when it's being created and faded-in
59 Days Ago
merge from main
59 Days Ago
merge from demo_ui_2
59 Days Ago
Rename puppet mode to Sandbox, add hierarchy view + inspector panels, you can also add lights from the hierarchy now.
59 Days Ago
Merged Pull Requests * Fixed spawnmenu Lua error * Removed unnecessary material override for Ep2 Antlion Guard Fix a crash with vehicles on level transitions
59 Days Ago
merge from fix_itemmanager_domain_reload -> main
59 Days Ago
Fix ItemManager not resetting it's newer static fields - caused NRE when entering certain scenes with SkipDomainReload enabled
59 Days Ago
merge from demo_ui_2
59 Days Ago
- Fixed time of day keyframes flickering when scrubbing the demo - Fixed developer console rendering under demo2 ui. - Allow typing values into demo options sliders by double clicking. - Re-open options when toggling UI - C key now cycles between the modes (the help menu) - Bump up max blur slider. - Tooltips (i did a bunch, i'll add more in the future)
59 Days Ago
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59 Days Ago
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59 Days Ago
update from main
59 Days Ago
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59 Days Ago
Fix NRE in FinishLoadingRoutine
59 Days Ago
Remove debug logging "Debug.Log("Hit client yield");"
59 Days Ago
Fix attempt for the flaky rocket splash tests, added damage tolerance for blocks taking very low damage due to physics not being deterministic
59 Days Ago
merge from fix_elevator_button_restart -> main
59 Days Ago
Fix elevator buttons not working after server restart until the elevator is used - store elevator floors as EntityRef and only resolve them when building radial menu - remove TopFloor from being networked (keep proto field) as it wasn't used for the final radial menu implementation
59 Days Ago
Bump CPS
59 Days Ago
Additional potential UI state/race fix
59 Days Ago
Merge from satellite_crash
59 Days Ago
Fixed a tricky save/load bug for non-locked in targets. Also removed some specific-player control tracking that we don't need any more.
59 Days Ago
merge from game_room_dlc
59 Days Ago
fix darts animationevent tag
59 Days Ago
fix airfield having 2 duplicate doors at the bottom S2P for airfield
59 Days Ago
fix watertreatmenttank.debug_wtp_pressure convar not printing to args
59 Days Ago
fix manifest missing wtp & gas station entities
59 Days Ago
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59 Days Ago
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59 Days Ago
merge from fix_bag_nickname -> main