130,549 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                thompson holster, backpack position abd bounds setup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bugfix: DemoBuildingsViewer - don't spawn extra building markers on import
Tests: used the tool
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: DemoBuildingsViewer - add debug toggle to spawn from source protobuf
Helps validating that everything is spawning correctly
Tests: used the tool in editor
 
                
                
                
                
                
             
         
        
            
            
            
                
                clean up header on workshop
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Add tooltips to play page prefabs for extra info
 
                
                
                
                
                
             
         
        
            
            
            
                
                setting up 3p minigun anims,entity and and override controller.
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Setting up 3p SKS anims,entity and override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from metal_detector_dropped_items
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_attackheli_headlights
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added a close button to the skin viewer when full screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed HttpImage GenerateMipmaps setting not working
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed cart item not spawning in builds
Added store.clearcart command
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from mission_tutorial_reset_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Skin viewer locker tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added ScrollRectDisable to the store, settings and inventory scroll rects
Some store optimisations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Selectively reset mission state when starting a tutorial, prevents mission complete status of non-tutorial missions getting stomped
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Tab button style update again
 
                
                
                
                
                
             
         
        
            
            
            
                
                Revert 
126315, has dependencies to Facepunch.System
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed workshop editor skybox slider regression
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from hardcore_refresh
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Deleted old workshop menu code and prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Another loot spawn change to try and resolve these game mode issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed ingame post process messing with the skin viewer post process layer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tab button style update, plastic please
 
                
                
                
                
                
             
         
        
            
            
            
                
                Moved FlexGridsElement in flex folder
 
                
                
                
                
                
             
         
        
            
            
            
                
                Workshop
- Lock page buttons accordingly
- Added a confirmation popup before starting the workshop scene loading
- Prevent the menu to close when pressing escape if the workshop editor is loaded
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Workshop filtering dropdown
 
                
                
                
                
                
             
         
        
            
            
            
                
                Workshop window is closed correctly when switching tabs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed HttpImage not firing OnImageLoaded callback at all times
 
                
                
                
                
                
             
         
        
            
            
            
                
                Workshop scene linked, "my items" buttons
 
                
                
                
                
                
             
         
        
            
            
            
                
                Restored window states in main prefab
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Enable Jalopy idle_running animation without hl2_episodic convar
This applies to all vehicles, even modded ones, if they have an animation bound to ACT_IDLE_STIMULATED
Fixed a regressive Lua error with Player:AddCount (Community Contrib)
Minor cleanup
Prevent certain code making shotguns emit a damage event for each pellet
The "TraceAttackToTriggers" system for bullets would cause the shot entity to have a separate damage event for each pellet for a shutgun shot.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Minor cleanups
Move css/episodic VPKs to sourceengine/ and rename them
more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server
Fixed regression with loading workshop saves
 
                
                
                
                
                
             
         
        
            
            
            
                
                Minor cleanups
Move css/episodic VPKs to sourceengine/ and rename them
more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server
Fixed regression with loading workshop saves
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: DemoBuildingsViewer - use processed protobufs, instead of raw demo protobufs, for scene spawning
- Benchmark.Building no longer caches raw protobufs
This standardizes logic between benchmarks and the viewer tool.
Tests: opened a couple bases from a demo
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Minor cleanups
Move css/episodic VPKs to sourceengine/ and rename them
more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server
Fixed regression with loading workshop saves