129,761 Commits over 4,201 Days - 1.29cph!

31 Days Ago
merge from main
31 Days Ago
Blueprint fragment despawn rareity set
31 Days Ago
garage door unskinned meshes for flavien
31 Days Ago
merge from print_topologies_command
31 Days Ago
merge from fix_map_mismatch
31 Days Ago
Subtract merge from outboard_motor
31 Days Ago
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31 Days Ago
merge from puzzle_reset_ignore_invis
31 Days Ago
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31 Days Ago
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31 Days Ago
Updated LOD settings for Charity plushies
31 Days Ago
trying reduced sail thrust 3000->2000
31 Days Ago
Added exit time to damaging attacks
31 Days Ago
31 Days Ago
merge from main
31 Days Ago
Charity_plushies -> main
31 Days Ago
Updated pookie bear volumes, no more pookie stacking
31 Days Ago
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31 Days Ago
Fix pooling error that was preventing sail/steering wheel deployment
31 Days Ago
boat stability work
31 Days Ago
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31 Days Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
31 Days Ago
merge from codelock_entercode_cache
31 Days Ago
Increased the cache duration of IsBuildingAuthed calls from entity menus using the PrioritizeIfNotWhitelisted attribute Only used by codelocks Menu_Enter_Code so far
31 Days Ago
Setup Single and Dual 50 Cal LODs and Colliders
31 Days Ago
tweaks to culling distance to several prefabs
31 Days Ago
Merge from parent
31 Days Ago
basic HLOD setup for floating cities, S2P - will improve the brew in further iterations
31 Days Ago
anim updates for feedback notes
31 Days Ago
floating cities s2p
31 Days Ago
swapped mountable chairs left on all barges
31 Days Ago
31 Days Ago
swapped mountable chairs on floating docks
31 Days Ago
cleared flow on the supply barge middle area a bit for easier traversal some polish on small security tower set dressing
31 Days Ago
merge from save272 - Staging wipe
31 Days Ago
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31 Days Ago
medical barge set dressing polish
31 Days Ago
merge from main
31 Days Ago
security prison barge set dressing polish
31 Days Ago
merge from crosshair_allocs
31 Days Ago
network++ save++
31 Days Ago
merge from meta_shift/loot
31 Days Ago
Fix crosshair allocs
31 Days Ago
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31 Days Ago
configurable states/lighting, alpha fresnel, z test with post opaque
31 Days Ago
Add analytics when puzzles reset - how long it took before reset and how long players spent inside / blocking the puzzle - log puzzle reset settings and monument of the puzzle
31 Days Ago
scientist_boat_ai -> naval_update
31 Days Ago
Compile fixes
31 Days Ago
Codegen after merging naval update