129,878 Commits over 4,201 Days - 1.29cph!

32 Days Ago
Code gen
32 Days Ago
Very initial setup for small engine deployable
32 Days Ago
RPG HV Ammo - Reduced max texture size to 1k
32 Days Ago
Revert change to EditorSettings
32 Days Ago
Adding extra joints to small engine rig
32 Days Ago
Merge from naval_update
32 Days Ago
merge from deployable_cannon
32 Days Ago
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32 Days Ago
string lights red and green materials bunch of lighting on barges and docks
32 Days Ago
Add "wait" command support, to help test an unrelated bug. Allows for chaining commands, waiting x frames, then chaining another set. for e.g. "teleportpos; wait 3; teleportpos;"
32 Days Ago
pt_boat_gun_setup -> naval_update
32 Days Ago
Turret placement setup
32 Days Ago
merge from main
32 Days Ago
Merge from main
32 Days Ago
Update water bottle anims
32 Days Ago
adding cannon animator for world anims
32 Days Ago
Cannon and character animations - first pass
32 Days Ago
merge from main
32 Days Ago
Blueprint fragment despawn rareity set
32 Days Ago
garage door unskinned meshes for flavien
33 Days Ago
merge from print_topologies_command
33 Days Ago
merge from fix_map_mismatch
33 Days Ago
Subtract merge from outboard_motor
33 Days Ago
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33 Days Ago
merge from puzzle_reset_ignore_invis
33 Days Ago
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33 Days Ago
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33 Days Ago
Updated LOD settings for Charity plushies
33 Days Ago
trying reduced sail thrust 3000->2000
33 Days Ago
Added exit time to damaging attacks
33 Days Ago
33 Days Ago
merge from main
33 Days Ago
Charity_plushies -> main
33 Days Ago
Updated pookie bear volumes, no more pookie stacking
33 Days Ago
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33 Days Ago
Fix pooling error that was preventing sail/steering wheel deployment
33 Days Ago
boat stability work
33 Days Ago
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33 Days Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
33 Days Ago
merge from codelock_entercode_cache
33 Days Ago
Increased the cache duration of IsBuildingAuthed calls from entity menus using the PrioritizeIfNotWhitelisted attribute Only used by codelocks Menu_Enter_Code so far
33 Days Ago
Setup Single and Dual 50 Cal LODs and Colliders
33 Days Ago
tweaks to culling distance to several prefabs
33 Days Ago
Merge from parent
33 Days Ago
basic HLOD setup for floating cities, S2P - will improve the brew in further iterations
33 Days Ago
anim updates for feedback notes
33 Days Ago
floating cities s2p
33 Days Ago
swapped mountable chairs left on all barges
33 Days Ago