147,308 Commits over 4,444 Days - 1.38cph!

11 Months Ago
If the party changed, update the party footer even when the friend list is not visible Added a leave button when right clicking on yourself
11 Months Ago
Add some extra padding
11 Months Ago
new_menu -> main
11 Months Ago
Better rustplus button
11 Months Ago
Add PooledArray and ToPooledArray extensions. (shelving the rest of my changes, this part was useful tho so I might pick it into another branch)
11 Months Ago
merge from new_menu
11 Months Ago
Compile fix again
11 Months Ago
merge from new_menu
11 Months Ago
Compile fix...
11 Months Ago
Deleted duplicated textures
11 Months Ago
merge from new_menu
11 Months Ago
Fixed store timer saying "refreshes today" when its in less than 24h but not actually today
11 Months Ago
Restored F7 defaulting to player report (when ingame)
11 Months Ago
Use InstalledUICulture for everything instead of a culture based on the game chosen language
11 Months Ago
Silenced the 429 too many requests error when requesting too many market prices Also added a phrase stating the price fetch fail (as it'll block the breakdown button)
11 Months Ago
Fixed not being able to scroll down through all the console commands auto completion list
11 Months Ago
Auth player on wheel unlock
11 Months Ago
merge from new_menu
11 Months Ago
Fixed some NPC drops not calling OnNPCDropItem Add CSS thruster models without mounting CSS` (Community Contribution) Fixed server crash when mounting ladders at edict limit Minor cleanup Improve free edict detection
11 Months Ago
Translate.GetCurrentCulture can be overriden by overrideCulture
11 Months Ago
Use Translate.GetCulture instead of CultureInfo.CurrentCulture when formatting prices, as it always return invariant culture Moved the culture convar inside Translate Removed a log in GetMarketPriceImpl
11 Months Ago
Prevent keyboard shortcuts for randomising player seed and clearing wearables being triggered when typing in filter input boxes. Ignore shortcuts when filter input boxes are in focus
11 Months Ago
Randomising the player seed preserves selected clothing
11 Months Ago
Player can now be equipped with clothing using the wearableScrollView. Multiple items of clothing can be equipped as long as they are compatible in regular gameplay. Equipping a clothing item that is not compatible with others selected will clear the selected clothing. New button to clear player clothing, shortcut with pressing O
11 Months Ago
Revert 127505, not necessary
11 Months Ago
ListComponent static reset
11 Months Ago
Menu chat fixes Party members spawn in the footer next to the chat
11 Months Ago
Redid UI sizing
11 Months Ago
Reapplied player changes
11 Months Ago
Subtract 127494 - contained unwanted files
11 Months Ago
Increase UI size so the scene feels better maximised
11 Months Ago
Unlocking wip. Codegen.
11 Months Ago
Fixed ClientVersion template file and modified FPBuild config file.
11 Months Ago
new_menu -> main
11 Months Ago
Rust plus button styles More rust plus button debugging
11 Months Ago
reduce number of fog shadow samples
11 Months Ago
Now spawning a BasePlayer in the scene rather than just a PlayerModel so we can give items to the player later. Rotation is broken right now
11 Months Ago
Bit more polish to the refresh button Try to fix a hero store video NRE
11 Months Ago
Fix camera zoom, switch to JPG, add camera angle, use chunking for API calls
11 Months Ago
Update: experimenting with offloading tick analytics for players to worker thread In editor delays are pretty small, should win us 0.7ms on 200pop server, but tasks library is al-locating cosntantly - still investigating alternatives. Tests: ran around in editor on craggy, checked profiler
11 Months Ago
Fix a bug where if you press refresh enough times the server browser will eventually brick and show no results Fix the modded page frequently showing 'no servers available' when servers exist
11 Months Ago
Merge from more_worldgrid
11 Months Ago
Additional pooling fix for BiomeVisuals to use the default selection from the prefab when in unhandled biomes (jungle)
11 Months Ago
Merge from main
11 Months Ago
3p watergun anims, override controller entity setup. Also flame thrower bounds edited
11 Months Ago
11 Months Ago
Fix server browser generating duplicate listings on first open
11 Months Ago
M15 Pistol - Adjusted culling distance of worldmodel to match the original SAP
11 Months Ago
Removed obsolete food market test files, added bottom layer collision mesh
11 Months Ago