reporust_rebootcancel

157,945 Commits over 4,566 Days - 1.44cph!

11 Months Ago
network_profiler_improvements -> main
11 Months Ago
- Can merge entity packet types according to name (will show a compressed view of available tickets as a subset of entities) - Added entity search bars - Can filter via entity in detailed view
11 Months Ago
Fix world model outlines not displaying when using skip domain reload.
11 Months Ago
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11 Months Ago
Still heavily wip, run the watermap jobs from burst.
11 Months Ago
Start tracking buoyancy components to track them, split batches into deepsea/mainland.
11 Months Ago
First Iteration of easel painting with passthrough camera. - Added option for easels to toggle viewing scenery as the painting background - Added option for easels to toggle scenery background AND hide paintable, to fully view scenery
11 Months Ago
Merge from space_station_weapon_skin
11 Months Ago
Update: hook up PersistentObjectQueue as well - consolidate work scheduling to AddTo-/RemoveFromActiveTriggers - fixed an exception when unity sends 2 OnTriggerEnter for 1 entity (not sure how, but TriggerBase handled it already) Just the most complicated version left - custom queue with jobs Tests: jumped on and off from moving boat
11 Months Ago
Merge from lr300_mag_drop
11 Months Ago
- Some dynamic sizing so the profiler plays better on smaller screen sizes - Add large overall scroll view, so we can scroll around the main view if its too small
11 Months Ago
added new sounds for the salvaged axe
11 Months Ago
merge from cargo_ladder_fix
11 Months Ago
Fixed not being able to get onto the two shorter ladders on the left side of cargo from a boat.
11 Months Ago
component armour box
11 Months Ago
Updating paintball gun qorld model rig with new mesh
11 Months Ago
merge from entity_label_fixes 🏷️
11 Months Ago
Updating paintball gin hierarchy
11 Months Ago
enabled R/W on LR300 mag model, and turned off GPU instancing on renderer on effect , it now displays when dropped
11 Months Ago
Run entity label clean tool Run manifest Commit 578 changed .meta files of prefabs that previously had incorrect entity labels, now fixed
11 Months Ago
Fix bug causing incorrect labels for some entities
11 Months Ago
Adding crude gesture v4 anim fbxs
11 Months Ago
setting up paintball gun 3p animations
11 Months Ago
Update: hooked up the crude queue, added server var - partial codegen (Grid<T> borkage) - Fixed a couple bugs with invalid tracking on TriggerParents in StableObjectCache Can move on to other queue impls Tests: craggy, toggled default and batched mode
11 Months Ago
merge from main
11 Months Ago
Fixed spawn command not calling UpdateNetworkGroup after detaching its children
11 Months Ago
Disabled auto spawn on ghost ship spawngroups, now spawned by the deep sea itself Fixes ghost ship loot respawning on server restarts S2P all islands again, missed some spawn groups that were still disabling save
11 Months Ago
Paintball Gun - added more tape to hopper
11 Months Ago
merge from main to fix playmode
11 Months Ago
Fix playmode being broken due to outdated protobuf serializer or merge conflict. Make grid constructor parameters optional to support static field codegen.
11 Months Ago
update from main
11 Months Ago
Merge: from main
11 Months Ago
Reduce EnginePositionInfluences from 0.1 to 0.05, making engine position have less of an impact on boat handling
11 Months Ago
fixed isredirect of on rpg so it now skins back to rocket launcher
11 Months Ago
Rotate default placement of engines by 180 degrees so you can see the lights and fuel storage by default.
11 Months Ago
- Remove logs - Codegen - Cleanup
11 Months Ago
Fixed ores respawning
11 Months Ago
Fixed deep sea manager not generating the island navmeshs after loading a save, causing the island scientist to never spawn Fixed ores respawning Added deepsea.printloot command
11 Months Ago
Male Mummy wraps reposed
11 Months Ago
notifications_indicator_fix_2 -> main
11 Months Ago
Dont read all noticies on init
11 Months Ago
Merge from space_station_weapon_skin
11 Months Ago
main -> notifications_indicator_fix_2
11 Months Ago
main -> mountplayersync_ai_bypass
11 Months Ago
- Added CLIENT/SERVER seperate profiling versions - Cleanup - Codegen
11 Months Ago
network_profiler_accumulate_packets -> main
11 Months Ago
- Swapped detailed packet profiler from an array over to a concurrent collection - Append new packets to a prexisting list rather than worrying about indicies and a fixed array size - Snapshot size finally reflects packets captured
11 Months Ago
merge boat perf optimizations to main
11 Months Ago
Merge from boat_costs (hull pieces can now be pricely separately to the rest of boat pieces - repair cost accounts for this too)
11 Months Ago
Mummywraps female top and bottom reposed