160,809 Commits over 4,566 Days - 1.47cph!

7 Days Ago
Submitting WIP work on random room small A to switch branches
7 Days Ago
Fixed the lighting on the confetti particles
7 Days Ago
wip
7 Days Ago
merge from automated_testing
7 Days Ago
Removed TestMethodAsync, we use TestMethod for all test methods now
7 Days Ago
Building block tests checking the roof overhangs only block deployables
7 Days Ago
scrap king - ramps gibs updated
7 Days Ago
merge from main
7 Days Ago
Fixed lights switched on beyond their culling distance flashing at full brightness before turning off
7 Days Ago
merge from ambientlight_lod_fix
7 Days Ago
re-order and split checks in Trans_HasThreatTarget so that female livestock don't run any targeting checks, large part of idle fsm cost
7 Days Ago
Merge: from lifestoryworkqueue_nre_fix - Bugfix for ObjectWorkQueue processing destroyed UnityEngine.Objects Tests: ran unit tests
7 Days Ago
merge from skinviewer_cartbutton_fix
7 Days Ago
Fixed skin viewer showing a cart button when open from the steam inventory
7 Days Ago
New(tests): add a bunch of sanity unit tests for ObjectWorkQueue Tests: ran unit tests
7 Days Ago
Smoother transition between viewmodel and predicted grenade when dropping
7 Days Ago
Bugfix: ensure right operator== is invoked when checking work items Tests: booted craggy
7 Days Ago
Merge from main
7 Days Ago
- Ensure the client can accurately figure out the network lod of an entity rather than guessing - Make startId/gridSize/baseCellSize constants iin the grid rather than being in the prefab
7 Days Ago
code clean up
7 Days Ago
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7 Days Ago
scrap king block updates
7 Days Ago
Merge from main.
8 Days Ago
Merge from render_pipeline_testing
8 Days Ago
Merge from main
8 Days Ago
Fix material remap on viewmodel arms
8 Days Ago
Merge from main
8 Days Ago
Fix non admin players being killed in halloween dungeons
8 Days Ago
Merge from livestock_animals
8 Days Ago
Update croc pie to use new animal repellent modifier Create recipes, rich version, UI bits
8 Days Ago
Merge from main
8 Days Ago
Disable pass culling in WaterRendererFogPass, needs to set the _UnderwaterFogEnabled constant
8 Days Ago
Merge from main
8 Days Ago
Merge from duck_jump_collision_check
8 Days Ago
Subtract 168514, go back to a single raycast
8 Days Ago
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Rin
8 Days Ago
merge from hoster_override_bone_retarget
8 Days Ago
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8 Days Ago
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8 Days Ago
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8 Days Ago
Merge from main
8 Days Ago
Merge from hempcolourblind
8 Days Ago
Rebake the hemp impostor, now matches visually Added an impostor accessibility bake component to bake out textures of alt materials
8 Days Ago
Merge from main
8 Days Ago
Merge from hempcolourblind
8 Days Ago
Merge from main
8 Days Ago
Initial commit for animal renaming Port over work from hackweek_horse_naming Can now rename horses, misc minor improvements for renaming chickens
8 Days Ago
Merge from main
8 Days Ago
Progress on improving how dropped grenades appear with throw prediction enabled when not standing still
8 Days Ago
Missed one spot that still uses lowercase min()