255,247 Commits over 3,990 Days - 2.67cph!

9 Days Ago
mananger CollisionType thing Touching list; remove gridsquare stuff
9 Days Ago
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9 Days Ago
Add summary
9 Days Ago
Add SkinnedModelRenderer.PlaybackRate to control playback speed of both animgraph and current sequence https://files.facepunch.com/layla/1b1511b1/sbox-dev_l0nWSJgZG3.mp4
9 Days Ago
Fix undo for TagSet ControlWidget
9 Days Ago
Fix regression when cloning List of user defined classes that contain a member called "Prefab" Fixes sbox-issues/issues/7638
9 Days Ago
Fix being able to select prefabinstance child objects when using box selection in scene editor
9 Days Ago
Little deleted post indicator Live update threads on thread view Fix reversed bump logic Cleanup type member page Fix syntax highlighting not working sometimes
9 Days Ago
Remove old undo system (#1824) Removes all the private members/method related to the old undo system. Strips functionality from all public methods, but holds on to the public method stubs, so we don't completely break older editor tools. Older tools will still compile but their undo/redo won't do anything anymore.
9 Days Ago
Scene editor, select outermost prefab instance when clicking on a nested prefab instance
9 Days Ago
Fix iterating modified collection when cloning components & gameobjects
9 Days Ago
Fix iterating modified collection when updating prefab instances
9 Days Ago
Hide profile page if steam profile is private Can ban users Show locked threads a different color Move forum link Don't merge posts if it's over 6 hours ago Link to post index, instead of postid User nuking, post deleting, thread recounting, forum recounting Pasting links in trix auto creates them as a link if it can't embed them
Leaderboard backup, run #17621
9 Days Ago
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9 Days Ago
player bounds enemy bounds more player.Damage stuff enemy target enemy IsAttacking thing Position2D gridsquare stuff wip more collision rework enemy timeSinceDamagePlayer
10 Days Ago
Feathering from legacy maps should point outwards rather than innards, still approximate with current behavior of world units
10 Days Ago
Final commit of hackweek
10 Days Ago
merge from hackweek_automatedtesting
10 Days Ago
Forgot the #if SERVER
10 Days Ago
Added seismic sensor tests Few turret tests fixes
10 Days Ago
Split the meat processing FX into two; human corpse and other flesh.
10 Days Ago
WIP batch prop renderer window
10 Days Ago
Add CurrentSequence.PlaybackRate https://files.facepunch.com/layla/1b1411b1/sbox-dev_clmlfFgD6r.mp4
10 Days Ago
Fix topology getting fucked when flipping faces
10 Days Ago
Add flip all faces operation (called flip normals in hammer) https://files.facepunch.com/layla/1b1411b1/sbox-dev_HtJS8ZTxOf.mp4
10 Days Ago
Bomeliads / cleaned up all textures
10 Days Ago
Turret tests, cleanup
10 Days Ago
editor_losdraw_convars -> main
10 Days Ago
Codegen
10 Days Ago
updates to snackhub viewmodel prefab, animation and animator updates
10 Days Ago
Can now sell honey to Bandit Camp (same idea as fertilizer)
10 Days Ago
Fixed error when running async test method with more than one TestMethodAsync attribute
10 Days Ago
Fixed Z and X rotation so it can be mounted until I have a way to turn rigidbody off when not mounted (or some other solution to it immediately falling over and being unmountable)
10 Days Ago
Add "No Source" asset tag for compiled assets without source files, resolves Facepunch/sbox-issues#7606 Set Project.Current as soon as it's active Add "Published" asset tag for assets that've been enabled for publishing, Facepunch/sbox-issues#7604 Asset Browser: Tag filter chips will show highlighted when active, and let you disable them https://files.facepunch.com/solw/2025/February/14_18-14-CheapOstrich.png Asset Browser: Get tag filters via the search widget working until we replace this with something better
10 Days Ago
Beehive LOD0 and WIP textures. Bzzzzzzzzzzzzzzzzz
10 Days Ago
Corpse ingestion FX & gib files.
10 Days Ago
Fixed test runner still considered as busy after finishing the test run
10 Days Ago
Remove weapon_cubemap from localizations Updated TTT * TTT: Magneto-stick DoAttack cleanup * TTT: Fix C4/Radio sounds not playing outside of PAS * TTT: Fix "CS:S not mounted" warning Add a warning for future self Linux is the worst of all time Rename en-PT to en-pt and let's see how that affects Linux Ignore enc_temp_folder Prevent developer only messages about bone access with util.DecalEx Lowercase remaining localization folders
10 Days Ago
fixed tire falling through the floor
10 Days Ago
Lowercase remaining localization folders
10 Days Ago
Updated Triangle Railroad Planter prefab
10 Days Ago
Triangle Rail Road Planter Game Manifest Build
10 Days Ago
Basic morph animation support https://files.facepunch.com/ziks/2025-02-14/sbox-dev_Jcs0ZlQXeT.mp4
10 Days Ago
Rename all classes to get rid of "Custom" prefix
10 Days Ago
MorphControlWidget: dispatch edited events, randomize L and R