160,847 Commits over 4,566 Days - 1.47cph!

21 Days Ago
more unmangling. move ignite to new grenade subsystem
21 Days Ago
Don't allow nudity in the character creator - was a bit grim
21 Days Ago
- Convars to be able to skip body type/race restrictions - Can click on a part to focus on it rather than using the menu
21 Days Ago
Fixed players being able to drive vehicles through graveyard fence
21 Days Ago
merge from main to grab grenade subsystem changes
21 Days Ago
Merge from grenade_drop_animations
21 Days Ago
electronic chessboard; - lods added / optim pass - prefab updated - guide and world model updated
21 Days Ago
merge from /main/Weapon_Refresh_Flare
21 Days Ago
merge back unmangled changes from main
21 Days Ago
Merge from main
21 Days Ago
Merge from Halloween_CratesFix
21 Days Ago
Fixed loot crates floating in halloween tunnels
21 Days Ago
merge from contacts_server_occlusion_fix
21 Days Ago
Remove allowrelationshipserverocclusion convar and associated code, redundant and cost us a dictionary lookup
21 Days Ago
complex merge from main, untangle/redo changes
21 Days Ago
push up new meta file too
21 Days Ago
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21 Days Ago
Final viewmodel and worldmodel FX
21 Days Ago
Merge from render_pipeline_testing
21 Days Ago
Merge from main
21 Days Ago
Merge from config_switch
21 Days Ago
merge from contacts_server_occlusion_fix
21 Days Ago
Merge from main
21 Days Ago
Fix visibility logic on acquaintance updates never working with server occlusion disabled
21 Days Ago
Update Facepunch.Steamworks to expose SteamInput.SetInputActionManifestFilePath
21 Days Ago
Fixed some render graph errors that would show upon entering a scene
21 Days Ago
- Reset trigger support on playermodel - Fix Pt boat turret 3p animation not cancelling when leaving
21 Days Ago
Merge from render_pipeline_testing
21 Days Ago
Fix motion vector setting on leashes of horses, sheep, and cows
21 Days Ago
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21 Days Ago
Fixed another error where a command buffer was being removed from a camera on RRP
21 Days Ago
merge from main
21 Days Ago
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21 Days Ago
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21 Days Ago
Activated native render passes and fixed issues with the backbuffer that were caused by enabling it
21 Days Ago
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21 Days Ago
merge from mini_fridge_emoji
21 Days Ago
merge from handbrake_toast
21 Days Ago
Update the itemname on the skinnable and gamesroom dlc skin
21 Days Ago
Merge from render_pipeline_testing
21 Days Ago
Merge from main
21 Days Ago
merge from main
21 Days Ago
update from weapon_refresh_flare
21 Days Ago
Break room progress / kitchen area
21 Days Ago
merge from automated_testing
21 Days Ago
Building privilege notices client tests
21 Days Ago
added forklift variation added elevators
21 Days Ago
merge from main
21 Days Ago
merge from buildingpriv_vitals_optims
21 Days Ago
Renamed the invoke UpdateLighting -> UpdateRgbLighting, was confusing when looking at the profiler