197,431 Commits over 4,110 Days - 2.00cph!

29 Days Ago
Abyss Containers - Tweaked textures and seaweed on the vertical version. Added horizontal version as a copy of wicker barrel, updated model and textures to the proper ones, setup prefab with materials and seaweed, setup wind shader support for both variants, created new seaweed material with different wind shader parameters, re-ran manifest
29 Days Ago
Added support for animation curve easing in FlexTransition
29 Days Ago
Floating city greybox progress
29 Days Ago
Update RPG Launcher model Added a few new sequences to map to view model activities, fixing the muzzle flash when drawing the weapon or when player shoots it Remove game_text debug prints Added Color:Copy method (Community Contribution) Truncate killfeed names to 512 bytes to prevent overflows Lets try registering private animation events as client events too Removing more unused convars mp_autocrosshair, mp_allowspectators, mp_friendlyfire, mp_fadetoblack Removing more unused convars mp_chattime, mp_waitingforplayers_time, mp_waitingforplayers_restart, mp_waitingforplayers_cancel, mp_clan_readyrestart, mp_clan_ready_signal, mp_readyrestart, mp_ready_signal Remove more unused convars mp_forcerespawn, mp_fraglimit
29 Days Ago
Catapult bee impact
29 Days Ago
Setup collision & layers when finishing boat building, fixes a bunch of issues and player built boats now interact with other physics vehicles. Test changes on just hull_square for now. Added BoatBuildingBlock.
29 Days Ago
Refactoring, added store item grid
29 Days Ago
Code refactor: - Changed to using string interpolation instead of concatenation. - Use StreamWriter instead of File.appendAllText. - Moved string creation process from LateUpdate to StopLogging to reduce GC. - Call StopLogging in OnDestory().
29 Days Ago
updated small bullet container now has lods - uses MeshLod Reduced texture sizes
29 Days Ago
syncvar_fixes -> main
29 Days Ago
Added back SpatialEnvironmentVolumePass changes after merge
29 Days Ago
added new spoiled produce model, lods and textures updated prefab
29 Days Ago
Continung placing floating walkways into level
29 Days Ago
Merge from main
29 Days Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
29 Days Ago
Subtractive Merge: 122426 (New environment volume lodding was causing issues on world gen, reverting for now)
29 Days Ago
Floating city greybox update
29 Days Ago
missed some files
29 Days Ago
Changed EnvironmentVolume back to a MonoBehaviour and added a separate component EnvironmentVolumeLOD to control the culling
29 Days Ago
spotlights blockout and prefabs
29 Days Ago
General store grid setup, overlay page spawn
29 Days Ago
Setter protection (catches null value set on the client)
29 Days Ago
iv stand meta files and texture tweaks
29 Days Ago
Enable convex colliders and create custom placeholder collision where needed, to eliminate rigidbody issues/warnings.
29 Days Ago
Spamming wooden barriacdes in front of trains no longer grinds them to a hault
29 Days Ago
More intelligent weaving behaviour - if in client mode then skip the process entirely.
29 Days Ago
New reset method to reset syncvars back to their default values Called on ResetState (when entering pool)
29 Days Ago
merge from industrial_blue_light (phrases)
29 Days Ago
added blue light to industrial lights sitem description and updated phrases
29 Days Ago
General store grid
29 Days Ago
▇██▋█_▄▍▄▇_▆▋▄ -> ▋▊▅▋
29 Days Ago
▆▌▄▆▉▇▄ ▄▅▉▇▉ █▉▋▉▅▄ ▌▌▋ ▋▅▌▌▄▅▉▇▅ █▉▊▇
29 Days Ago
merge from main
29 Days Ago
shotgun ammo crate and rifle ammo crates prefabs, lods and collision now using the relief mapping technique
29 Days Ago
▊█▉▆▆ ▍▋▉▉ ▊▊▊▍▍▆█▄▍_▋▌▄_▉▆▅▇_▌▌_█▍▅▉▅▊▆▋▍▆
29 Days Ago
▅▅▌ ▍▌▄▇▄█ ▇▌▌▆█ ▉▋ ▉▇▋▉ ▍▆▅▌▆▆▍▌▋▇ ▆▍▆▅█▍
29 Days Ago
merge from wallpaper/floor
29 Days Ago
added updated header webm video and pack icon for floor and ceiling pack to ingame store
29 Days Ago
Fix construction guide not appearing
29 Days Ago
Merge from environment_volume_lods
29 Days Ago
Only registering spatially aware environment volumes to be processed by the SpatialEnvironmentVolumePass
29 Days Ago
General store page wip
29 Days Ago
merge from main
29 Days Ago
Converted the EnvironmentVolume class to a LODComponent rather than having a separate component for it
29 Days Ago
merge from naval
29 Days Ago
Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle
29 Days Ago
merge from wallpaper/floor
29 Days Ago
Localized store page desc, reenabled mask
29 Days Ago
merge from main
29 Days Ago
Fixed HBHF config buttons not working, broken on 121245