160,215 Commits over 4,566 Days - 1.46cph!

11 Months Ago
updated manifest
11 Months Ago
network_profiler -> main
11 Months Ago
Compile fix (random include statement)
11 Months Ago
network_profiler -> main
11 Months Ago
Fixed inaccurate log
11 Months Ago
- Unity editor check and compile fixes on CLIENT/SERVER
11 Months Ago
merge from fix_texture_compression_npot -> main
11 Months Ago
- Swapped to Newtonsoft rather than JsonUtility - actually serializing the json properly now - Expanded the name box
11 Months Ago
Cherrypick 139365 "Space LR skin viewer polish"
11 Months Ago
merge from spacestation_storepages
11 Months Ago
merge from spacestation_storepages
11 Months Ago
Update: spawn.report now also reports failed tick and how much were spawned recently on average when failing Can use this as a further estimate which population is costing us when trying to spawn full pop Tests: used in editor
11 Months Ago
Cherrypick 139361 "Added Space LR store video"
11 Months Ago
very slow starting point for censored mesh creation for HideSigns mode - break down chunks into set of local bounds - approximate bounds with sphere SDFs - single 3D gaussian blur step to crunch up the spheres
11 Months Ago
exported latest vm paintabll gun rig and anims
11 Months Ago
merge from main (will need manifest rebuild)
11 Months Ago
- Add import and export buttons to the ui. imported network data fills out the profiler as you'd expect - Add names to serialized data so save/load profiles can support naming (as the ids will be invalid when loaded) - Fix some incorrect server/client entity usages - Cleanup - Some clamping to avoid the server exploding
11 Months Ago
- added space lr specific effects folder - added 3p mag drop (using bespoke space LR model)
11 Months Ago
Update: spawn.report now outputs max attempts it can do for next tick Helps quickly spot what's the worst contributor to spawn overhead Tests: used in editor on Craggy
11 Months Ago
Easter onesie reposed
11 Months Ago
merge from (main)birthday2025 -> main
11 Months Ago
fixed 3p mag drop not working
11 Months Ago
Cherry pick from 139348
11 Months Ago
merge from main
11 Months Ago
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11 Months Ago
set repair and pickup to twitch rivals sofa
11 Months Ago
world model outline for candle hat
11 Months Ago
Adding more player update anim transfers
11 Months Ago
Handle textures that are clamped to a maximum size from being falsely flagged as NPOT
11 Months Ago
Chicken costume setup
11 Months Ago
Merged main to build_cache_redirect
11 Months Ago
Metal shield reposed
11 Months Ago
fixed mag not hiding/showing during 3p reload
11 Months Ago
- Set detailed packing data as serializable so its included in the export - Dont export with pretty print (to save space) brings a 10 second sample from 7MB down to 3MB - Codegen
11 Months Ago
Horse costume setup
11 Months Ago
Network Profiler - Can now profile for x seconds via command line - Export to JSON file - Import from JSON file
11 Months Ago
Add modified script for generating a list of Job Safe Unity APIs.
11 Months Ago
Merge from main
11 Months Ago
merge from parent
11 Months Ago
fixed all the snapping between fire anims due to no matching poses (masked by long blend times), this was also apparant on the base LR300 which is also now fixed
11 Months Ago
main -> network_profiler
11 Months Ago
ScientistBoatOilrigManager: Fix collection was modified error.
11 Months Ago
Glow eyes repose - added new mesh for the glowing eyes
11 Months Ago
handle height comparison on all bake shore vector data when applying, only 1 of the 4 data arrays was doing it correctly
11 Months Ago
Snowman Helmet reposed
11 Months Ago
Allow wooden barricades in the deep sea
11 Months Ago
merge from spacestation_storepages
11 Months Ago
Updated space LR and space station store pages: added branding and updated media
11 Months Ago
M92 block out animations added and animator updated with speeds changed to 1
11 Months Ago
Santa hat repose