198,851 Commits over 4,140 Days - 2.00cph!

47 Days Ago
temporary game_text debug stuff
47 Days Ago
Remove some unnecessary items from prefab. Remove old collision test.
47 Days Ago
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47 Days Ago
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47 Days Ago
instant_camera_flash_fix -> main
47 Days Ago
Create flash controller, route flash setup through there instead
47 Days Ago
Ensure flash object is off by default
47 Days Ago
merge from main
47 Days Ago
merge from main
47 Days Ago
Changed implementation to only render colour pass and leave shadow culling and rendering to Unity
47 Days Ago
Added some debug ConVars
47 Days Ago
Cant untoggle currently toggled button in rust button group
47 Days Ago
Generic search bar prefab
47 Days Ago
Merge from foliage_instancing
47 Days Ago
Limited store page baseline
47 Days Ago
Process foliage cells based on validation checks in collect job, error handling for failed gpu readback, and fix for baked foliage grid
47 Days Ago
Abyss Containers - Updated textures and seaweed to vertical variant
47 Days Ago
blood bag col change
47 Days Ago
Iv blood stand, blood bag piles, standalone blood bag and iv material
47 Days Ago
merge from media_projects
47 Days Ago
merge from main, pre Staging wipe
47 Days Ago
Use blockout steering wheel art. Sail tweaks.
47 Days Ago
Merge from parent
47 Days Ago
Merge from steering_wheels
47 Days Ago
Fixes after merge from main
47 Days Ago
Header new icons
47 Days Ago
Header nav buttons styling
47 Days Ago
static electric heater now provides comfort S2P Oilrig small and large, radtown
47 Days Ago
Updated settings screen url implementation
47 Days Ago
Store progress
47 Days Ago
Merge from parent
47 Days Ago
Merge from main
47 Days Ago
Merge from naval update
47 Days Ago
Merge from main - second (hadn't refreshed)
47 Days Ago
Merge from main
47 Days Ago
Fixed not being able to disable friend spawn mode
47 Days Ago
merge from Raspberry_stacksize
47 Days Ago
Added ability for campfires to be used as spawn points for a players steam friends Must be enabled at the campfire, will use the friend list of the player who placed the campfire Campfire must be lit and unobstructed (visible to the sky)
47 Days Ago
merge from hackweek_command_block
47 Days Ago
merge from /missingphysimpacts/physimpacts3resurrection
47 Days Ago
merge from shopfront_deploy_fix
47 Days Ago
merge from save268 - Staging wipe
47 Days Ago
manifest
47 Days Ago
merge from hemp_tweaks
47 Days Ago
network++ save++
48 Days Ago
Add quality parameter for density falloff
48 Days Ago
Turn off mip streaming on foliage textures
48 Days Ago
Cull first argument in buffer when navigating to a page
48 Days Ago
Possible LootPanelRecycler NRE fix
48 Days Ago
instant_camera_flash -> main