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141,768 Commits over 4,413 Days - 1.34cph!

2 Years Ago
Better underwater distance benchmark prefab.
2 Years Ago
Prevent further damage to heli once in death state Ensure death spinout location is located on the floor
2 Years Ago
Merge from main
2 Years Ago
Recycler now gives out remainder scrap rather than rounding up scrap values - also fixes some components giving 1 extra scrap due to floating point errors
2 Years Ago
Ensure some space is allocated for collisions prior to the death spinout
2 Years Ago
Added convar to disable monument crashing
2 Years Ago
Ensured monuments that have default tier don't slip through the cracks
2 Years Ago
Additional check for monument type
2 Years Ago
Heli will ignore tier 0 monuments: ice lakes, swamps, caves, etc.
2 Years Ago
Fixed wobbly pedal bike wheels, adjusted suspension
2 Years Ago
Don't show suspension visually on the pedal bike. Reduce suspension distance. Adjust bike wheel colliders.
2 Years Ago
Creeping tree wind test prefab and material
2 Years Ago
Update to tree scene
2 Years Ago
Fix NRE when clicking on the action button for heroes linking to the item store
2 Years Ago
Fixed flyhack violation when climbing harbor_1 crane ladder
2 Years Ago
Changes to 'wind quality'
2 Years Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
2 Years Ago
Fix compressed modded tag not being detected due to compressed tags not having a comma
2 Years Ago
merge from main -> fix_compressed_modded_tag
2 Years Ago
Fix incorrect behaviour for handling different ports when checking favorites on the server browser This allows SRV DNS records to be configured with either server.port or server.queryport (preferably use server.port though) Make connecting to servers skip the protocol discovery if a valid protocol was already given Change protocol discovery to work even if server.port was given instead of server.queryport
2 Years Ago
merge from underwater_fog
2 Years Ago
Sorted phrases after main merge
2 Years Ago
holosight missing file
2 Years Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
2 Years Ago
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2 Years Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
2 Years Ago
merge from main
2 Years Ago
fix one more case where audiosource spread could be end up being set incorrectly
2 Years Ago
2 Years Ago
holosight about 15% thicker and a bit more rounded
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
S2P again
2 Years Ago
Post merge and fixed some speedtree import issues with LODs and wind
2 Years Ago
player update. edited 3p revolver animations naming
2 Years Ago
handcuffs wm vm and material
2 Years Ago
Updated tiger textures and materials
2 Years Ago
placeholder model and icon
2 Years Ago
Merge main
2 Years Ago
Removed unneeded print outs
2 Years Ago
player update. exported and set up 3p m249 weapon anim set
2 Years Ago
Baseline, added new prefabs and placeholder assets
2 Years Ago
subtracting 96655 - reduced SAR aimcone and tightened up fire animation
2 Years Ago
Set the chat input field character limit to 128, as we truncate messages to this length before sending them
2 Years Ago
Fixed long chat messages disappearing while being typed (disabled rect mask culling)
2 Years Ago
merge from external_holdtobuild
2 Years Ago
merge from main
2 Years Ago
Adjusted shelves top collider to allow vertical barrel placement on the upper shelf
2 Years Ago
merge from qol_auth_friends_tc
2 Years Ago
merge from fix_enqueue_pings_nre