143,084 Commits over 4,383 Days - 1.36cph!

4 Hours Ago
Move PB to shared, common. WB1-3
4 Hours Ago
Fix powerline poles being ignored by navmesh (handle capsule colliders)
5 Hours Ago
Merge from main
5 Hours Ago
io table
5 Hours Ago
wb3 pb setup
5 Hours Ago
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5 Hours Ago
Merge from shadow_convars_fix
5 Hours Ago
Updated the shadow quality presets to set their parameters on the ConVar properties set method to fix an issue where the preset wasn't been set correctly
5 Hours Ago
T2 bench prevent building setup
5 Hours Ago
renamed mortar materials to match new naming conventions
6 Hours Ago
T1 bench prevent building setup
6 Hours Ago
Ignore the full filler, just use the individuals.
6 Hours Ago
Updated the dev-only debug shadow ConVars to prevent them from being saved and loaded
Today
mortar updates to the guide mesh. Lods no longer display. update to gibs are now the right size and orientation.
Today
merge from main
Today
Fixing dracual cape vertex being skinned to eye lids
Today
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Today
update mortar and basic ammo icons and reconnect in item prefab. updated manifest
Today
Merge from workbench_upgrades
Today
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Today
Also cache and apply scale for upgrade visuals . Applied to all workbenches.
Today
merge from main auto-resolve VendingMachine.cs and proto
Today
Merge from parent
Today
Mortar animation polish and clip updates
Today
updated crypt building skin icon
Today
Merge from main
Today
merge main -> rust_relay_server
Today
Adding low fences LOD0's Updated playground fences
Today
Merge from heightmap_bake_fix
Today
Merge from main
Today
adjusted surplus upgrde position
Today
Revert TerrainHeightMap from bad merge
Today
merge from main
Today
mannifest
Today
update from main
Today
Merge from main
Today
merge from main, will rebuild mainifest
Today
Use meshes for hole shapes Switch to using CommandBufferManager to keep hole and terrain render order Add cylinder mesh that matches radius of terrain modifiers Hole editor clean up
Today
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vendingmachine_ui_refresh -> main
main -> vendingmachine_ui_refresh
Add condiiton and slot support to fake inventory
Support skins on collapsed shop view