157,765 Commits over 4,536 Days - 1.45cph!

7 Months Ago
main -> new_console-ui
7 Months Ago
- Fix more console compile errors - Fix WakeAIZ compile error
7 Months Ago
Null checks
7 Months Ago
main -> new_console-ui
7 Months Ago
new_console-ui -> main
7 Months Ago
Compile fixes
7 Months Ago
- Remove rich text from a bunch of places in the console - Hide RconOnly command unless RCON - Hide developer only commands unless developer
7 Months Ago
Fix speeding/flying consistency tests not passing when useplayerupdatejobs is >= 3
7 Months Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
7 Months Ago
7 Months Ago
Don't modify current health when installing reinforced upgrade
7 Months Ago
initial rig export
7 Months Ago
new_console-ui -> main
7 Months Ago
added folders
7 Months Ago
Fix 'Show Server' and 'Show Client' text not scaling properly on animations
7 Months Ago
- Hovering over a autocomplete option will add it to the input field - Arrow key navigating to an autocomplete option will also add it to the input field
7 Months Ago
Manually add comfort triggers to workbenches and just toggle them, don't create/destroy at runtime
7 Months Ago
more overall glass damage for the building
7 Months Ago
merge from useplayerupdatejobs3/jobify_is_flying_2
7 Months Ago
7 Months Ago
merge from useplayerupdatejobs3
7 Months Ago
merge from new_console-ui
7 Months Ago
update from main
7 Months Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
7 Months Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
7 Months Ago
Dont print every log twice
7 Months Ago
Rebake tropical 1/2 heights with 12x samples, fix boat building station being baked into the height map, remove water volume from trop1, rebake shore vectors.
7 Months Ago
▄ ▍▋▇▌▍▊▆▍ ▇▄▉▇ ▊▄▉▆▉ █▄▊▊▊ █▊▄▋▆▉▌▍█▉▊▋▉▋ ▉▇▉▋▆▄▇▍▌▅▌ ▋▄▇▍▅ ▄▋▇▆
7 Months Ago
Add a way to sample colliders heights multiple times per pixel on terrain to fix inaccurate height maps in the deepsea.
7 Months Ago
Add debug drawing for cell coordinates and build status
7 Months Ago
Rustige Egg H - Fixed duplicated but invisible LODGroups, removed null references in lods, fixed worldmodel outline, fixed incorrect materials in LODs 2 and 3 causing visual artifacts
7 Months Ago
Fixed layout issues when using free aspect or low resolutions
7 Months Ago
merging medical syringe refresh to main
7 Months Ago
▆ ▋▄▍▌▆▊▊ ▉▇▍ ▍▌▍▇ ▊▉▋▅ ▋▅▍▌▊▉▍▆ ██▍▍▉▅█ ▍▄▉ ▄█▇▇ ▅▌▅▅▅ ▇▊▊▉▄▍ ▅▌▉▇ ▌▇█▍▄▆ ▆▉▇█▋█▍ ▆▄▉▆▌█▍ ▅▋█ ▇▉▉▋ ▍▍▍▇▇▌▊ ▅▆▊▉▇▅▍▆▋▋▇▍ ▋▇▉▉▊▇█▉ ▅▅▍▄▇ ██▆▊█▄█
7 Months Ago
Codegen
7 Months Ago
Fix crafting order bug
7 Months Ago
merge from main
7 Months Ago
merge from easter2026_dlc
7 Months Ago
Fixed NRE when clicking on a vehicle button when not ingame
7 Months Ago
Localized category buttons in item and vehicle tabs
7 Months Ago
merging salvaged cleaver refresh to main
7 Months Ago
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
7 Months Ago
wip
7 Months Ago
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
7 Months Ago
merge from main
7 Months Ago
Merge: from main
7 Months Ago
Disabled rich text on search bar base prefab
7 Months Ago
Fixed hover end fuckery when clicking buttons in the item tab
7 Months Ago
merge from main - kept destination on oilrig prefabs, will rerun s2p
7 Months Ago
adjusted inject self sound anim event