139,936 Commits over 4,505 Days - 1.29cph!

1 Year Ago
merge from modded_tag_fix
1 Year Ago
Fix servers been incorrectly placed in the modded category when they should be in community
1 Year Ago
merge from decor_lighting_dlc/wallcabinet
1 Year Ago
Wall cabinet tweaks, added pickup volume
1 Year Ago
merge from skinviewer_connect_fix
1 Year Ago
merge from bc_trophy_disabling_fix
1 Year Ago
merge from mode_fixes
1 Year Ago
merge from tutorial_webm_fix
1 Year Ago
merge from respawn_hide_cancel_button
1 Year Ago
merge from battlefield_tag_overflow_fix
1 Year Ago
Update VPhysics Changes IPhysicsObject interface - Added `virtual float GetBuoyancyRatio( void ) const = 0;` at the end. Adds PhysObj:GetBuoyancyRatio Lua function
1 Year Ago
Fix sorting by 'mode' not working Sorting code cleanup
1 Year Ago
servers marked as 'battlefield' and 'build' will be battlefield servers
1 Year Ago
Stop Battlefield tag from overflowing
1 Year Ago
Bug fixes - ensure its hidden at the right point
1 Year Ago
Hide the cancel button when trying to respawn so players wont accidentally hide cancel
1 Year Ago
Code cleanup
1 Year Ago
Fix tutorial modal video not playing correctly for some people
1 Year Ago
Improvised walkways progress
1 Year Ago
cleanup to try and find the bug
1 Year Ago
Merge from main
1 Year Ago
merge from new_menu2
1 Year Ago
merge issue fix
1 Year Ago
wip logs
1 Year Ago
main -> new_menu2
1 Year Ago
Hide ddraw when the main menu is opened
1 Year Ago
merge from fetchDLCprice_error_fix
1 Year Ago
merge from storesearch_fix
1 Year Ago
merge from rustbutton_nre_fix
1 Year Ago
Add damageFX for minicopter
1 Year Ago
merge from store_pilotpack_fix
1 Year Ago
merge from safe_menudata
1 Year Ago
Replace twitch rivals old header with new generic header
1 Year Ago
Extra safety with JSON file handling. Nuke it if it looks funny. Try run normally without blocking menu startup even if its corrupt.
1 Year Ago
Fixed missing media in store pilot showcase
1 Year Ago
merge from scene_warmup_fixes
1 Year Ago
merge from connect_modal_nre
1 Year Ago
merge from pilotpack_storepage
1 Year Ago
merge from skinviewerquality_fix
1 Year Ago
merghe from christmaslights_fix
1 Year Ago
merge from skinviewer_connect_fix
1 Year Ago
merge from connect_modal_dont_cache
1 Year Ago
Prevent connect modal from ocassionally throwing an NRE
1 Year Ago
Bugfix: Parallel Occlusion marks entity snapshots as out of order Since we can send them from muiltiple threads, they are unordered - this would cause a client disconnect previously. Not anymore Tests: none yet, need to try validating with server demos
1 Year Ago
Set the new map on the RHIB to use the same shader and basic setup as map views in the server browser
1 Year Ago
Update: Escape hatch for Server sending entity messages out of order - Client skips ordering validation based on message contents Needed for the parallel server occlusion, useful for other places Tests: local SERVER+CLIENT session, though no code uses this yet
1 Year Ago
edited chainsaw anim.controller and added strike to chainsaw effects folder
1 Year Ago
Use a single shared 200 x 200 texture to keep costs down
1 Year Ago
Show the real ingame map on a RHIB screen
1 Year Ago
Simplify SwapCamera. Removed an orbit camera lock position. Reordered orbit camera lock positions to go to the player first