130,751 Commits over 4,232 Days - 1.29cph!

48 Days Ago
Sails and anchors can not be raised or lowered during boat building.
48 Days Ago
created 3p chainsaw idle breathing anim and applied to its override controller
48 Days Ago
4k sail textures
48 Days Ago
Added debug.printanimators to print the status of all the animators in the scene
48 Days Ago
merge from naval_update
48 Days Ago
Use timers for anchor/sail
48 Days Ago
Manifest
48 Days Ago
Merge from parent
48 Days Ago
broom flag for sail
48 Days Ago
Merge from main
48 Days Ago
/meta_shift/loot -> main
48 Days Ago
Updated water treatment plant, radtown satdish and sphere tank puzzles
48 Days Ago
meta_shift -> main
48 Days Ago
radtown puzzle wire update s2p
48 Days Ago
updated dome puzzle wires
48 Days Ago
ferry terminal s2p
48 Days Ago
merge from store_atlases
48 Days Ago
Fixed arctic and floor wallpaper pack brandings alpha
48 Days Ago
ferry terminal puzzle wire update
48 Days Ago
merge from main
48 Days Ago
fixed arctic research base bp fragment spawner
48 Days Ago
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48 Days Ago
Allow head look (lets the scientists actually target things) whilst they are on the boat
48 Days Ago
Actually fill the RHIB with scientists when you attach
48 Days Ago
Use Path.Join and log the path after cfg creation
48 Days Ago
Use StringBuilder to build the cfg
48 Days Ago
Improved logging for when a command isn't a variable, when a command is read-only, when command defaults are out of sync, when no default value was found
48 Days Ago
naval_update -> scientist_boat_ai
48 Days Ago
Update HttpImage component to cache downloaded images by url in the temp folder
48 Days Ago
Merge from naval_update
48 Days Ago
Redo #if DS_CONSOLE_ENABLED regions to fix compile error from server console
48 Days Ago
Allow finish building when area is empty
48 Days Ago
merge from optimize_windows_console -> main
48 Days Ago
Update scene control buttons to RustButtons with updated styling
48 Days Ago
merge from modding_custom_icons -> main
48 Days Ago
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48 Days Ago
Casino mesh progress Prefab update
48 Days Ago
Manually add protobuf & codegen
48 Days Ago
Integrate crosshair code functionality into the settings menu UI. Buttons to import/export/reset crosshair with new custom popup dialogs: https://files.facepunch.com/cipeaX/2025/September/18_21-51-YellowSwallow.mp4
48 Days Ago
Cherrypick CS113020, CS113021, CS113022, CS113025 (hackweek_modding_improvements/item_icon) - allows modded servers to use server images as item icons rather than having to make a workshop item for each one
48 Days Ago
merge from modding_dropped_item_names -> main
48 Days Ago
Dropped items will use the Item.name that the server networks instead of always using the ItemDefinition's name
48 Days Ago
Backup
48 Days Ago
merge from modding_ddraw_perms -> main
48 Days Ago
Also allow server to run `ddraw.clear` command as well
48 Days Ago
Cherrypick CS 113082 (allow server to run ddraw commands without local admin)
48 Days Ago
merge from modding_entity_scale -> main